I am really trying to have my preloader work, with a site that is 100% AS. the
entire site resides either in classes or as on the first frame. there has got
to be some way to preload a site, with a single function that is entirely
dynamic. this is what i have, but it will not even appear on the
well, the preloader does display load status, then simply repeats, instead
of deleting itself, it just repeats the loading ... any ideas??? i just want
the swf it loads to not play or start until it is fully loaded, and the
label_txt is deleted etc ...
onClipEvent(load) {
I have posted this before, and gotten some feedback, this is the result, yet
i still cannot get the clip to display the load progress of bigfile.swf
inside the label_txt. the swf loads inside of _root.target_mc ... any ideas
here people?
// - begin code
target_mc.loadMovie(bigfile.swf);
are your trace statements showing the expected info?
-Original Message-
From: murder design [mailto:[EMAIL PROTECTED]
Sent: Tuesday, March 07, 2006 1:46 PM
To: Flashcoders mailing list
Subject: [Flashcoders] preloader issue?
I have posted this before, and gotten some feedback
Also, double check the string concatenation. You had an ampersand in...
_root.label_txt.text = percent % LOADED
It should be a plus sign...
_root.label_txt.text = percent + % LOADED
___
Flashcoders@chattyfig.figleaf.com
To change your
If you attach this to the clip itself, it does work -
onClipEvent (load) {
this.loadMovie(bigfile.swf);
}
onClipEvent (enterFrame) {
tBytes = this.getBytesTotal();
trace(tBytes: +tBytes);
bLoaded = this.getBytesLoaded();
trace(bLoaded: +bLoaded);
one for all those with gmail
On 3/7/06, Van Tuck [EMAIL PROTECTED] wrote:
If you attach this to the clip itself, it does work -
onClipEvent (load) {
this.loadMovie(bigfile.swf);
}
onClipEvent (enterFrame) {
tBytes = this.getBytesTotal();
trace(tBytes: +tBytes);
Part of the problem is that your onEnterFrame is getting stomped on by the
reinstantiation of the target movieclip when the SWF actually begins to
load. That effectively (quite) deletes the onEnterFrame. Either attach the
onEnterFrame to some other timeline, or load the movie into some other
this code does work, however the percent displays something like 15 places
...
onClipEvent (load) {
this.loadMovie(bigfile.swf);
}
onClipEvent (enterFrame) {
tBytes = this.getBytesTotal();
trace(tBytes: +tBytes);
bLoaded = this.getBytesLoaded();
trace(bLoaded:
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