RE: [Flashcoders] .aso cache frustration

2007-03-20 Thread Merrill, Jason
>>Are you sure you just haven't written another class with the 
>>same name higher up in the include paths?

Not sure if the last three responses are just due to list lag, but
thanks - I solved it about 3 1/2 hours ago.  Appreciate it though. :)

Jason Merrill
Bank of America  
Global Technology & Operations
Learning & Leadership Development 
eTools & Multimedia Team


 
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RE: [Flashcoders] .aso cache frustration

2007-03-20 Thread Laurie Jensen
The other gotcha relates to shared libraries.  If you are using a shared
library you must republish that before you publish your primary swf.

Laurie Jensen

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Merrill,
Jason
Sent: Wednesday, 21 March 2007 3:04 AM
To: [email protected]
Subject: [Flashcoders] .aso cache frustration

So I am updating an AS 2.0 class file I wrote last fall, and when I go
to publish the .swf, I get the classic problem where the .swf doesn't
update with the new code in the class.  I verified it by commenting out
everything but the constructor which only contains the trace statement.
So I figured, it was just a simple matter of deleting the .ASO files
because Flash was still caching my old .as file. But no luck.  I also
verified all my classpaths were correct and pointing to the right parent
directory where the class file lives as a package.  The only way I can
get the new code to get injected into this .swf is to name the class and
file something else completely different and then import that into my
.swf instead.

Has anyone fixed this issue before? (and please don't tell me to use
MTASC instead - had enough problems with that which I plan to tackle
later :) )  Deleting ASO files (at least from the Flash 8 IDE option)
doesn't seem to do the trick.  Do I need to manually hunt down these old
.aso files?  Thanks.

Jason Merrill
Bank of America  
Global Technology & Operations
Learning & Leadership Development 
eTools & Multimedia Team



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Re: [Flashcoders] .aso cache frustration

2007-03-20 Thread John Mark Hawley
Are you sure you just haven't written another class with the same name higher 
up in the include paths?

> 
> From: "Merrill, Jason" <[EMAIL PROTECTED]>
> Date: 2007/03/20 Tue AM 11:03:32 CST
> To: [email protected]
> Subject: [Flashcoders] .aso cache frustration
> 
> So I am updating an AS 2.0 class file I wrote last fall, and when I go
> to publish the .swf, I get the classic problem where the .swf doesn't
> update with the new code in the class.  I verified it by commenting out
> everything but the constructor which only contains the trace statement.
> So I figured, it was just a simple matter of deleting the .ASO files
> because Flash was still caching my old .as file. But no luck.  I also
> verified all my classpaths were correct and pointing to the right parent
> directory where the class file lives as a package.  The only way I can
> get the new code to get injected into this .swf is to name the class and
> file something else completely different and then import that into my
> .swf instead.
> 
> Has anyone fixed this issue before? (and please don't tell me to use
> MTASC instead - had enough problems with that which I plan to tackle
> later :) )  Deleting ASO files (at least from the Flash 8 IDE option)
> doesn't seem to do the trick.  Do I need to manually hunt down these old
> .aso files?  Thanks.
> 
> Jason Merrill
> Bank of America  
> Global Technology & Operations
> Learning & Leadership Development 
> eTools & Multimedia Team
> 
> 
> 
> ___
> [email protected]
> To change your subscription options or search the archive:
> http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
> 
> Brought to you by Fig Leaf Software
> Premier Authorized Adobe Consulting and Training
> http://www.figleaf.com
> http://training.figleaf.com
> 

--
John Mark Hawley
The Nilbog Group
773.968.4980 (cell)

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RE: [Flashcoders] .aso cache frustration

2007-03-20 Thread David Ngo
I'd probably say recompile both SWF's. What could be happening is the
classes inside swf A imports one or more class that swf B has.



-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Merrill,
Jason
Sent: Tuesday, March 20, 2007 11:08 AM
To: [email protected]
Subject: RE: [Flashcoders] .aso cache frustration

Close - 

.swf B gets loaded into .swf A

.swf B has the trouble - however, .swf A does not import the same
classes .swf B does.

Jason Merrill
Bank of America  
Global Technology & Operations
Learning & Leadership Development 
eTools & Multimedia Team


 

>>-Original Message-
>>From: [EMAIL PROTECTED] 
>>[mailto:[EMAIL PROTECTED] On Behalf 
>>Of Ian Thomas
>>Sent: Tuesday, March 20, 2007 1:16 PM
>>To: [email protected]
>>Subject: Re: [Flashcoders] .aso cache frustration
>>
>>Hi Jason,
>>   It's not because you're loading the SWF into another SWF 
>>which has different/older versions of classes with the same 
>>name and package, is it..?
>>
>>HTH,
>>   Ian
>>
>>On 3/20/07, Merrill, Jason <[EMAIL PROTECTED]> wrote:
>>> So I am updating an AS 2.0 class file I wrote last fall, 
>>and when I go 
>>> to publish the .swf, I get the classic problem where the 
>>.swf doesn't 
>>> update with the new code in the class.  I verified it by commenting 
>>> out everything but the constructor which only contains the 
>>trace statement.
>>> So I figured, it was just a simple matter of deleting the 
>>.ASO files 
>>> because Flash was still caching my old .as file. But no 
>>luck.  I also 
>>> verified all my classpaths were correct and pointing to the right 
>>> parent directory where the class file lives as a package.  The only 
>>> way I can get the new code to get injected into this .swf 
>>is to name 
>>> the class and file something else completely different and 
>>then import 
>>> that into my .swf instead.
>>>
>>> Has anyone fixed this issue before? (and please don't tell 
>>me to use 
>>> MTASC instead - had enough problems with that which I plan 
>>to tackle 
>>> later :) )  Deleting ASO files (at least from the Flash 8 
>>IDE option) 
>>> doesn't seem to do the trick.  Do I need to manually hunt 
>>down these 
>>> old .aso files?  Thanks.
>>>
>>> Jason Merrill
>>> Bank of America
>>> Global Technology & Operations
>>> Learning & Leadership Development
>>> eTools & Multimedia Team
>>>
>>>
>>>
>>> ___
>>> [email protected]
>>> To change your subscription options or search the archive:
>>> http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
>>>
>>> Brought to you by Fig Leaf Software
>>> Premier Authorized Adobe Consulting and Training 
>>> http://www.figleaf.com http://training.figleaf.com
>>>
>>___
>>[email protected]
>>To change your subscription options or search the archive:
>>http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
>>
>>Brought to you by Fig Leaf Software
>>Premier Authorized Adobe Consulting and Training 
>>http://www.figleaf.com http://training.figleaf.com
>>
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RE: [Flashcoders] .aso cache frustration

2007-03-20 Thread Merrill, Jason
Ian, thanks!

Actually, I thought it was the case that my first .swf didn't load in
the same class, but turn out it does  - I recompiled both and the .swf
updated fine.  Thanks for the suggestion, I would have never thought of
that!  

Jason Merrill
Bank of America  
Global Technology & Operations
Learning & Leadership Development 
eTools & Multimedia Team


 

>>-Original Message-
>>From: [EMAIL PROTECTED] 
>>[mailto:[EMAIL PROTECTED] On Behalf 
>>Of Ian Thomas
>>Sent: Tuesday, March 20, 2007 1:16 PM
>>To: [email protected]
>>Subject: Re: [Flashcoders] .aso cache frustration
>>
>>Hi Jason,
>>   It's not because you're loading the SWF into another SWF 
>>which has different/older versions of classes with the same 
>>name and package, is it..?
>>
>>HTH,
>>   Ian
>>
>
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RE: [Flashcoders] .aso cache frustration

2007-03-20 Thread Merrill, Jason
Close - 

.swf B gets loaded into .swf A

.swf B has the trouble - however, .swf A does not import the same
classes .swf B does.

Jason Merrill
Bank of America  
Global Technology & Operations
Learning & Leadership Development 
eTools & Multimedia Team


 

>>-Original Message-
>>From: [EMAIL PROTECTED] 
>>[mailto:[EMAIL PROTECTED] On Behalf 
>>Of Ian Thomas
>>Sent: Tuesday, March 20, 2007 1:16 PM
>>To: [email protected]
>>Subject: Re: [Flashcoders] .aso cache frustration
>>
>>Hi Jason,
>>   It's not because you're loading the SWF into another SWF 
>>which has different/older versions of classes with the same 
>>name and package, is it..?
>>
>>HTH,
>>   Ian
>>
>>On 3/20/07, Merrill, Jason <[EMAIL PROTECTED]> wrote:
>>> So I am updating an AS 2.0 class file I wrote last fall, 
>>and when I go 
>>> to publish the .swf, I get the classic problem where the 
>>.swf doesn't 
>>> update with the new code in the class.  I verified it by commenting 
>>> out everything but the constructor which only contains the 
>>trace statement.
>>> So I figured, it was just a simple matter of deleting the 
>>.ASO files 
>>> because Flash was still caching my old .as file. But no 
>>luck.  I also 
>>> verified all my classpaths were correct and pointing to the right 
>>> parent directory where the class file lives as a package.  The only 
>>> way I can get the new code to get injected into this .swf 
>>is to name 
>>> the class and file something else completely different and 
>>then import 
>>> that into my .swf instead.
>>>
>>> Has anyone fixed this issue before? (and please don't tell 
>>me to use 
>>> MTASC instead - had enough problems with that which I plan 
>>to tackle 
>>> later :) )  Deleting ASO files (at least from the Flash 8 
>>IDE option) 
>>> doesn't seem to do the trick.  Do I need to manually hunt 
>>down these 
>>> old .aso files?  Thanks.
>>>
>>> Jason Merrill
>>> Bank of America
>>> Global Technology & Operations
>>> Learning & Leadership Development
>>> eTools & Multimedia Team
>>>
>>>
>>>
>>> ___
>>> [email protected]
>>> To change your subscription options or search the archive:
>>> http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
>>>
>>> Brought to you by Fig Leaf Software
>>> Premier Authorized Adobe Consulting and Training 
>>> http://www.figleaf.com http://training.figleaf.com
>>>
>>___
>>[email protected]
>>To change your subscription options or search the archive:
>>http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
>>
>>Brought to you by Fig Leaf Software
>>Premier Authorized Adobe Consulting and Training 
>>http://www.figleaf.com http://training.figleaf.com
>>
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Re: [Flashcoders] .aso cache frustration

2007-03-20 Thread Ian Thomas

Hi Jason,
  It's not because you're loading the SWF into another SWF which has
different/older versions of classes with the same name and package, is
it..?

HTH,
  Ian

On 3/20/07, Merrill, Jason <[EMAIL PROTECTED]> wrote:

So I am updating an AS 2.0 class file I wrote last fall, and when I go
to publish the .swf, I get the classic problem where the .swf doesn't
update with the new code in the class.  I verified it by commenting out
everything but the constructor which only contains the trace statement.
So I figured, it was just a simple matter of deleting the .ASO files
because Flash was still caching my old .as file. But no luck.  I also
verified all my classpaths were correct and pointing to the right parent
directory where the class file lives as a package.  The only way I can
get the new code to get injected into this .swf is to name the class and
file something else completely different and then import that into my
.swf instead.

Has anyone fixed this issue before? (and please don't tell me to use
MTASC instead - had enough problems with that which I plan to tackle
later :) )  Deleting ASO files (at least from the Flash 8 IDE option)
doesn't seem to do the trick.  Do I need to manually hunt down these old
.aso files?  Thanks.

Jason Merrill
Bank of America
Global Technology & Operations
Learning & Leadership Development
eTools & Multimedia Team



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