Coders List'
Subject: RE: [Flashcoders] Advice on creating dynamic crossword cluesth
resize function
Now Glen's suggestion will work - just stick a dynamic textfield offscreen,
set font to Times New Roman, and embed fonts in that. That seems to make the
font available to FP8 9.
-Original
...@chattyfig.figleaf.com
[mailto:flashcoders-boun...@chattyfig.figleaf.com] On Behalf Of Kevin Bath
Sent: 20 May 2009 22:32
To: 'Flash Coders List'
Subject: RE: [Flashcoders] Advice on creating dynamic crossword cluesth
resize function
Paul - why don't you use a scrollpane, add all the clues
-Original Message-
From: flashcoders-boun...@chattyfig.figleaf.com
[mailto:flashcoders-boun...@chattyfig.figleaf.com] On Behalf Of Kerry
Thompson
Sent: 20 May 2009 20:11
To: 'Flash Coders List'
Subject: RE: [Flashcoders] Advice on creating dynamic crossword cluesth
resize function
Paul
Message-
From: flashcoders-boun...@chattyfig.figleaf.com
[mailto:flashcoders-boun...@chattyfig.figleaf.com] On Behalf Of Paul Steven
Sent: 21 May 2009 08:44
To: 'Flash Coders List'
Subject: RE: [Flashcoders] Advice on creating dynamic crossword cluesth
resize function
Thanks Kerry
Yes I do
.
-Original Message-
From: flashcoders-boun...@chattyfig.figleaf.com
[mailto:flashcoders-boun...@chattyfig.figleaf.com] On Behalf Of Paul
Steven
Sent: 21 May 2009 08:44
To: 'Flash Coders List'
Subject: RE: [Flashcoders] Advice on creating dynamic crossword cluesth
resize function
:33
To: 'Flash Coders List'
Subject: RE: [Flashcoders] Advice on creating dynamic crossword cluesth
resize function
Paul - I've knocked up a quick example of moving a masked movieclip which
contains textfields populated by xml data. It should work with any length
clue and demonstrates how to get
...@chattyfig.figleaf.com] On Behalf Of Glen Pike
Sent: 21 May 2009 12:38
To: Flash Coders List
Subject: Re: [Flashcoders] Advice on creating dynamic crossword cluesth
resize function
You are probly missing a font...
Paul Steven wrote:
Kev, when I publish this for Flash Player 8 or 9 the text does
.
-Original Message-
From: flashcoders-boun...@chattyfig.figleaf.com
[mailto:flashcoders-boun...@chattyfig.figleaf.com] On Behalf Of Paul Steven
Sent: 21 May 2009 08:44
To: 'Flash Coders List'
Subject: RE: [Flashcoders] Advice on creating dynamic crossword cluesth
resize function
Thanks Kerry
Yes I
: flashcoders-boun...@chattyfig.figleaf.com
[mailto:flashcoders-boun...@chattyfig.figleaf.com] On Behalf Of Kevin Bath
Sent: 21 May 2009 11:33
To: 'Flash Coders List'
Subject: RE: [Flashcoders] Advice on creating dynamic crossword cluesth
resize function
Paul - I've knocked up a quick example of moving
: RE: [Flashcoders] Advice on creating dynamic crossword cluesth
resize function
Paul - I've knocked up a quick example of moving a masked movieclip which
contains textfields populated by xml data. It should work with any length
clue and demonstrates how to get a list of clues/textfields
-boun...@chattyfig.figleaf.com] On Behalf Of Glen Pike
Sent: 21 May 2009 12:38
To: Flash Coders List
Subject: Re: [Flashcoders] Advice on creating dynamic crossword cluesth
resize function
You are probly missing a font...
Paul Steven wrote:
Kev, when I publish this for Flash Player 8 or 9 the text
: flashcoders-boun...@chattyfig.figleaf.com
[mailto:flashcoders-boun...@chattyfig.figleaf.com] On Behalf Of Glen Pike
Sent: 21 May 2009 12:38
To: Flash Coders List
Subject: Re: [Flashcoders] Advice on creating dynamic crossword cluesth
resize function
You are probly missing a font...
Paul Steven
Of Kevin Bath
Sent: 21 May 2009 13:50
To: 'Flash Coders List'
Subject: RE: [Flashcoders] Advice on creating dynamic crossword cluesth
resize function
Yay! Will work with FP9 and 8 if you add...
txtClue.embedFonts = true;
(doh - sorry)
-Original Message-
From: flashcoders-boun
To: 'Flash Coders List'
Subject: RE: [Flashcoders] Advice on creating dynamic crossword cluesth
resize function
Yay! Will work with FP9 and 8 if you add...
txtClue.embedFonts = true;
(doh - sorry)
-Original Message-
From: flashcoders-boun...@chattyfig.figleaf.com
[mailto:flashcoders-boun
...@chattyfig.figleaf.com] On Behalf Of Paul Steven
Sent: 21 May 2009 14:32
To: 'Flash Coders List'
Subject: RE: [Flashcoders] Advice on creating dynamic crossword cluesth
resize function
Bah - added the txtClue.embedFonts = true; but still no text. Is there a
particular font I need to have? I can't see any
: Re: [Flashcoders] Advice on creating dynamic crossword cluesth
resize function
I am guessing you might want to publish for older players to see it
working - can't open the file as I only have CS3 here, sorry.
Try chucking a text field with the Times font embedded off the stage
somewhere
But will Kevin make an honest file? :) Couldn't resist.
Charles P.
On Thu, May 21, 2009 at 7:19 AM, Paul Steven paul_ste...@btinternet.comwrote:
snip I really appreciate your time knocking up this file.
Cheers
Paul
-Original Message-
I've knocked up a quick example of moving a
Paul Steven wrote:
I am creating a crossword where the words and clues are read in from an
xml
file. I need to be able to display the clues in a small area hence these
will need to scroll. I also need to highlight a particular clue if the
word
on the crossword is clicked. Problem is that some
Paul - why don't you use a scrollpane, add all the clues as separate mc's
into this component. That way you can target them separately to change the
text colour if you click on a square. You could space the clue mc's by using
the textheight property of the textfield within the clue mc.
If you
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