_global scope is different, as well as any prototypes you've created.
However, it's not a security issue, simply a difference in how things were
implemented. So, you can get around it by simply making a reference in the
main SWF and re-referencing _global in the child SWF.
For example (in the m
Flash Player creates two different _global objects for swfs of different
versions.
On 7/5/06, Todd Hivnor <[EMAIL PROTECTED]> wrote:
I have a Flash application which loads in external .swf files for drawing
charts. My main .swf is compiled for the Flash 7 player, while the loaded
.swf files ar
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