Sorry Henry,

There's no peer to peer support for any version of Flash. You will
either need to wrap the SWF in an executable (Zinc, Screenweaver,
etc...) and access code that does the communication through that, or
have a server in place that the two SWFs talk through.

Keep in mind that a regular HTTP server (.Net, PHP, Tomcat, etc...)
will work just fine if all you care about is a polling type
communication. If you need a Socket connection, either XMLSocket or
RTMP then you will need something that can handle that on the server
side. If that's the case, and you want something free and open source
then I would recommend trying Red5: http://osflash.org (yes I'm a
project manager on the Red5 team, so no one give me any crap about
recommending it). There are other things like Jabber/XMPP servers (
http://jivesoftware.org ) that can use the XMLSocket class for
communication, and give some basic chat functionality off the bat.

I can also conceive of a way to run Red5 on both machines and have
them communicate with local copies of Red5 that talk to each other
over a socket, but I'm not sure you would get much advantage over the
client server model. The difference would be if you wanted them to
talk via UDP or something, which Flash doesn't support by itself. John
Grden and myself have been doing a lot of experimenting with local
Red5 applications so this is why this thought came to me.

Now if the two SWFs were on the same machine then you could use
LocalConnection to talk between them, but that's not what you are
looking for it seems.

Sorry for the long answer to your question, but hopefully that gives
you some idea of what you can pull off with Flash.

-Chris

On 10/16/06, [EMAIL PROTECTED] <[EMAIL PROTECTED]> wrote:
Hi,
I hope I can get some help here. Is it possible for two Flash movies, each on
individual computers connected on a LAN network, to communicate with each other
without using a communication server? What would be a good solution to this.
Thank you,
Henry
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