Re: [Flashcoders] Exhibition type kiosks

2012-11-30 Thread John R. Sweeney Jr.
The touchscreens I've done recently have to on 50 screens, mostly in a 
vertical orientation. It's ironic that gestures and touch/swipe was brought to 
us by Apple and all the screens have PC drivers only. :) Go figure.

The hardware is dependent on what your program will be doing. I've had some 
that ran on anything desktop and a couple that a separate running animated 
video background for each of seven sections, plus 20 selectable videos and a 
125meg attract video, along with all the content and graphics for the seven 
sections and we brought just about every PC to its knees. Ended up with a very 
high box, with a beefy graphics card. 

So really your hardware selection gets driven by what your going to build, 
system resource requirements, usage (kids :), a length service (time wise). 

If you want specific hardware spec's, I could ask a couple of my clients what 
they settled on.

Later,


John R. Sweeney Jr.
Senior Interactive Multimedia Developer
OnDemand Interactive Inc
Hoffman Estates, IL 60169




On Nov 30, 2012, at 4:45 PM, Paul A. wrote:

 Following on from the tablet question earlier, I've been asked to quote on a 
 kiosk app and suggest some hardware.
 
 What kinds of hardware are people using for kiosks these day?
 
 It'll be used by kids and in use all day.
 
 A tablet may be a bit on the small side and a full-blown PC might be a bit 
 too big.
 
 I've been wondering if anyone has tried this with a laptop with a swivel 
 touch screen?
 
 Any thoughts?
 
 Paul

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Re: [Flashcoders] Exhibition type kiosks

2012-11-30 Thread Glen Pike

Hi,

In my previous role, I built kiosk PC's to control an animated robot- 
http://www.robothespian.co.uk/


The kiosk computer for this ran an AIR 2.5 application on Ubuntu Linux 
Oneiric usinga Gigabyte H55N-USB3 mini-itx board:


http://www.anandtech.com/show/3769/reviewed-gigabyte-h55nusb3-miniitx-done-the-gigabyte-way

We ran an Intel Core i3 Clarkdale with integrated graphics (sorry, can't 
remember the CPU model, but think it was a 530) and 2GB of Ram with a 
250GB 2.5 HDD.


This was the case we used: 
http://www.anandtech.com/show/6167/silverstone-sugo-sg05-the-miniitx-standard-bearer


This was more than capable of running the Flash appall day long.

The Intel boards don't playnice with dual-head GFX though.  We had lots 
of fun trying to do the Flash App on a touchscreen and play video on a 
huge display - we used separate NVidia GFX card for that and iirc, that 
had a different motherboard, but can't remember the type.


We also ran the Kinect with software and some Python AI stuff on a 
core i5 which gave us a lot of grunt -think it was a Clarkdale processor 
too.


We had previously run Shuttle XPC's with AMD Athlons (3200?), NVidia GFX 
cards  1-2MB of RAM which were also capable of supporting the Flash 
App, but running to end-of-life and with very unreliable PSU's.


The touchscreens were a bit difficult to get hold of - we had a big 
problem getting 3M ones toto run under Linux for a long time, but 
eventually we got the OS drivers working under Ubuntu.


The main thing is to make the case fairly bomb-proof.  I reckon anything 
with moveable parts on will get trashed if the kiosk is unsupervised and 
ideally you want the kids to be able to play unsupervised.


CPU Usage would spike with Drag  Drop activities on screens with lots 
of symbols - we never managed to trace thiscompletely, but it only 
seemed to happen running under AIR rather than purely Flash(We built an 
AIR shell loader so we could run the App in browser etc).


The components for this setup are probably nearing 2years old now, but I 
reckon the PC would cost £500, then the screen and kiosk need to be 
accounted for on top of that.


HTH

Glen


On 30/11/2012 22:45, Paul A. wrote:
Following on from the tablet question earlier, I've been asked to 
quote on a kiosk app and suggest some hardware.


What kinds of hardware are people using for kiosks these day?

It'll be used by kids and in use all day.

A tablet may be a bit on the small side and a full-blown PC might be a 
bit too big.


I've been wondering if anyone has tried this with a laptop with a 
swivel touch screen?


Any thoughts?

Paul
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Re: [Flashcoders] Exhibition type kiosks

2012-11-30 Thread Henrik Andersson
Glen Pike skriver:
 We built an AIR shell loader so we could run the App in browser etc.

Tell me more. I have not heard how to do this.

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Re: [Flashcoders] Exhibition type kiosks

2012-11-30 Thread Glen Pike

Hi,

Sorry, I was getting mixed up with a previous EXE based app that I wrote.

The AIR onewe published to AIR, but used the same SWF in the browser. It 
had some functionality that disabled itself if AIR was not running - 
File API's etc.


:#

Glen

On 30/11/2012 23:41, Henrik Andersson wrote:

Glen Pike skriver:

We built an AIR shell loader so we could run the App in browser etc.

Tell me more. I have not heard how to do this.

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