I'm afraid the flex SDK is for AS 3 only.
As you know, the flash IDE compiler won't give you that report. MTASC won't
do it either, I think (at least, it has no switch for that).
Can you run .NET 1.1?
If so, I might have a way to get that data. Some time ago I wrote a very
basic swf parser.
Yes, but does not display how much does packages or individual classes take.
Just tells how much ActionScript code takes.
On Wed, Apr 15, 2009 at 2:55 PM, Glen Pike g...@engineeredarts.co.ukwrote:
Sorry, misread your email and jumped the gun - the size report should tell
you how big your
Thanks, Juan, this is exactly what I'm looking for!
Does flex compiler work with ActionScript 2.0?
I forgot to mention that we are working with 2.0.
On Wed, Apr 15, 2009 at 5:40 PM, Juan Pablo Califano
PS: a couple of notes since my last message could be
In your Publish Settings there is a generate size report option or
something similar. Tick the box and publish and it will create a text
file detailing the contents and sizes of stuff in your SWF.
Pavel Repkin wrote:
There are 500 KB of ActionScript code in our project
Sorry, misread your email and jumped the gun - the size report should
tell you how big your classes are though...
Pavel Repkin wrote:
There are 500 KB of ActionScript code in our project (according to Flash
That is a lot.
I want to find the classes (packages) that take most
If you have a document class in place, it should be easy to compile your
project with the flex SDK compiler. You could compile on the command line,
which is not too hard or try some IDE like Flashdevelop (if you're on
windows), where setting up a project is pretty stright forward.
PS: a couple of notes since my last message could be misleading:
1) By easy to compile I didn't mean that the result of using the SDK
compiler will produce the same swf. I just mean it could be a good way to
check what classes are included.
2) Any code in the fla will not be included, of course.
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