RE: [Flashcoders] How to expand import * statements?

2008-03-24 Thread Merrill, Jason
FWIW, (just noticed you said AS 2.0... the following only works in AS3
in Flex2/3 ) in Flexbuilder if  you type in  a dummy var statement:

private var b:MyClassIAmUsing (where the class name auto-completes) it
will automatically add the import statement if you haven't already. I
use this technique a lot to ease my laziness - saves me from figuring
out the exact path. If you need to, after the class import statement is
inserted , you can delete the var statement.



Jason Merrill
Bank of America  
GTO and Risk LLD Solutions Design  Development 
eTools  Multimedia 

Bank of America Flash Platform Developer Community


Are you a Bank of America associate interested in innovative learning
ideas and technologies? 
Check out our internal  GTO Innovative Learning Blog  subscribe.




 
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Re: [Flashcoders] How to expand import * statements?

2008-03-24 Thread Andy Herrman
FlashDevelop does that for you in AS2 (and I think AS3, I just haven't
gotten to play with that yet).  I've pretty much stopped writing
imports manually. :)

  -Andy

On Mon, Mar 24, 2008 at 10:21 AM, Merrill, Jason
[EMAIL PROTECTED] wrote:
 FWIW, (just noticed you said AS 2.0... the following only works in AS3
  in Flex2/3 ) in Flexbuilder if  you type in  a dummy var statement:

  private var b:MyClassIAmUsing (where the class name auto-completes) it
  will automatically add the import statement if you haven't already. I
  use this technique a lot to ease my laziness - saves me from figuring
  out the exact path. If you need to, after the class import statement is
  inserted , you can delete the var statement.



  Jason Merrill
  Bank of America
  GTO and Risk LLD Solutions Design  Development
  eTools  Multimedia

  Bank of America Flash Platform Developer Community


  Are you a Bank of America associate interested in innovative learning
  ideas and technologies?
  Check out our internal  GTO Innovative Learning Blog  subscribe.







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Re: [Flashcoders] How to expand import * statements?

2008-03-24 Thread Steven Sacks
Instead of writing var myVar:WhateverClass in FlashDevelop, you can just 
say new WhateverClass and it will autocomplete it for you.  Less to 
type, less to erase.

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