Re: [Flashcoders] Invisible re-draw
Er, I'm pretty sure it won't redraw if nothing changes... I could be wrong though. Doesn't the debug version of the Flash Player plugin have an option to outline the stuff it's redrawing in red? h. On 26/01/07, Micky Hulse [EMAIL PROTECTED] wrote: Shang wrote: But I feel the Flash redraw itself all the time. your FPS decides how many times it redraw regardless of any changes. Ah, really? Even if timeline has hit a stop action and/or no animation is happening? Interesting... hmm, re-thinking my thinking here. Thanks for reply Shang, much appreciated. :) Cheers, Micky -- Wishlist: http://snipurl.com/vrs9 Switch: http://browsehappy.com/ BCC?: http://snipurl.com/w6f8 My: http://del.icio.us/mhulse ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Invisible re-draw
lol, I'm not sure either. Wish someone really knows what's going on there come and enlighten us. On 1/26/07, Henry Cooke [EMAIL PROTECTED] wrote: Er, I'm pretty sure it won't redraw if nothing changes... I could be wrong though. Doesn't the debug version of the Flash Player plugin have an option to outline the stuff it's redrawing in red? h. On 26/01/07, Micky Hulse [EMAIL PROTECTED] wrote: Shang wrote: But I feel the Flash redraw itself all the time. your FPS decides how many times it redraw regardless of any changes. Ah, really? Even if timeline has hit a stop action and/or no animation is happening? Interesting... hmm, re-thinking my thinking here. Thanks for reply Shang, much appreciated. :) Cheers, Micky -- Wishlist: http://snipurl.com/vrs9 Switch: http://browsehappy.com/ BCC?: http://snipurl.com/w6f8 My: http://del.icio.us/mhulse ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com -- /* Bored, sometimes. */ ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Invisible re-draw
The player draws constantly what is on stage. Vector takes more horses than bitmap (in fact unless a bitmap moves or changes, its static (won't be redrawn - hence the cacheAsBitmap option). - ericd. On 1/26/07, Shang [EMAIL PROTECTED] wrote: lol, I'm not sure either. Wish someone really knows what's going on there come and enlighten us. On 1/26/07, Henry Cooke [EMAIL PROTECTED] wrote: Er, I'm pretty sure it won't redraw if nothing changes... I could be wrong though. Doesn't the debug version of the Flash Player plugin have an option to outline the stuff it's redrawing in red? h. On 26/01/07, Micky Hulse [EMAIL PROTECTED] wrote: Shang wrote: But I feel the Flash redraw itself all the time. your FPS decides how many times it redraw regardless of any changes. Ah, really? Even if timeline has hit a stop action and/or no animation is happening? Interesting... hmm, re-thinking my thinking here. Thanks for reply Shang, much appreciated. :) Cheers, Micky -- Wishlist: http://snipurl.com/vrs9 Switch: http://browsehappy.com/ BCC?: http://snipurl.com/w6f8 My: http://del.icio.us/mhulse ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com -- /* Bored, sometimes. */ ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com -- eric e. dolecki senior interactive engineer http://www.ericd.net ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Invisible re-draw
eric dolecki wrote: The player draws constantly what is on stage. Vector takes more horses than bitmap (in fact unless a bitmap moves or changes, its static (won't be redrawn - hence the cacheAsBitmap option). I would have thought the rasterizer has at least some kind of dirty rectangle setup, hence the option to view redraw rectangles. ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Invisible re-draw
Hi all, many many thanks for your responses, I really appreciate the help and input. :) eric dolecki wrote: The player draws constantly what is on stage. Vector takes more horses than bitmap (in fact unless a bitmap moves or changes, its static (won't be redrawn - hence the cacheAsBitmap option). Ah, good to know. I forgot about the outline redraw regions (or whatever it is called)... I will play with that later. I may be back with more questions... :D Thanks again folks, I really appreciate all of your help. Cheers, Micky -- Wishlist: http://snipurl.com/vrs9 Switch: http://browsehappy.com/ BCC?: http://snipurl.com/w6f8 My: http://del.icio.us/mhulse ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Invisible re-draw
Will updateafterevent() help? http://www.webpronews.com/webdevelopment/webapplications/wpn-27-20040521updateAfterEventExplained.html On 1/25/07, Micky Hulse [EMAIL PROTECTED] wrote: Hello. True or false: A Flash banner will not re-draw on the screen, via browser for example, if there is no animation happening? If above is true, is it possible to make flash re-draw even without animation happening? Sorry if silly question... just trying to trouble-shoot some web probs. :) TIA, Cheers, Micky -- Wishlist: http://snipurl.com/vrs9 Switch: http://browsehappy.com/ BCC?: http://snipurl.com/w6f8 My: http://del.icio.us/mhulse ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Invisible re-draw
Mick G wrote: Will updateafterevent() help? http://www.webpronews.com/webdevelopment/webapplications/wpn-27-20040521updateAfterEventExplained.html Oooh, this looks interesting. :) Thanks Mick! ;) Cheers, Micky -- Wishlist: http://snipurl.com/vrs9 Switch: http://browsehappy.com/ BCC?: http://snipurl.com/w6f8 My: http://del.icio.us/mhulse ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Invisible re-draw
But I feel the Flash redraw itself all the time. your FPS decides how many times it redraw regardless of any changes. On 1/26/07, Micky Hulse [EMAIL PROTECTED] wrote: Mick G wrote: Will updateafterevent() help? http://www.webpronews.com/webdevelopment/webapplications/wpn-27-20040521updateAfterEventExplained.html Oooh, this looks interesting. :) Thanks Mick! ;) Cheers, Micky -- Wishlist: http://snipurl.com/vrs9 Switch: http://browsehappy.com/ BCC?: http://snipurl.com/w6f8 My: http://del.icio.us/mhulse ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com -- /* Bored, sometimes. */ ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Invisible re-draw
Shang wrote: But I feel the Flash redraw itself all the time. your FPS decides how many times it redraw regardless of any changes. Ah, really? Even if timeline has hit a stop action and/or no animation is happening? Interesting... hmm, re-thinking my thinking here. Thanks for reply Shang, much appreciated. :) Cheers, Micky -- Wishlist: http://snipurl.com/vrs9 Switch: http://browsehappy.com/ BCC?: http://snipurl.com/w6f8 My: http://del.icio.us/mhulse ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com