Re: [Flashcoders] Technical - assets question

2008-05-02 Thread Jamie S
You could also try setting the ActionScript export frame to 2 and put
your preloader on frame 1.

Jamie

On Fri, May 2, 2008 at 5:08 PM, Omar Fouad <[EMAIL PROTECTED]> wrote:
> Well I'll give it a try and feedback
>
>  On Sat, May 3, 2008 at 2:37 AM, Kenneth Kawamoto <[EMAIL PROTECTED]>
>  wrote:
>
>
>
>  > Yes, why wouldn't? ...but I suppose "root" would change to the base SWF if
>  > you're using it to access the main timeline of the loadee.
>  >
>  > Kenneth Kawamoto
>  > http://www.materiaprima.co.uk/
>  >
>  > Omar Fouad wrote:
>  >
>  > > Than calling its classes normally? It will work?
>  > >
>  > > On Sat, May 3, 2008 at 1:38 AM, Kenneth Kawamoto <
>  > > [EMAIL PROTECTED] > wrote:
>  > >
>  > >One way to tackle this is to load your SWF into an empty base SWF.
>  > >
>  > >By the way this is not a CS3 specific issue but existed since Flash
>  > > 5.
>  > >
>  > >Kenneth Kawamoto
>  > >http://www.materiaprima.co.uk/
>  > >
>  > >
>  > >Omar Fouad wrote:
>  > >
>  > >Hi list,
>  > >I am starting a website, and I am using Flash CS3 (document
>  > >Class) with
>  > >Flash Develop, and I am using an .FLA File just to put the
>  > >assets into the
>  > >library.
>  > >Now I am wondering how could I create a "root" preloader which
>  > >will pop up
>  > >at the beginning of the SWF file (there is only one swf file).
>  > >How could I achieve this, if all the assets are loaded in the
>  > >first frame of
>  > >the swf file? at this case the preloader wont show unless all
>  > >the library is
>  > >loaded on runtime.
>  > >
>  > >Is there a way to load the library items in a second shot?
>  > >
>  > >Thanks for the help.
>  > >
>  > ___
>  > Flashcoders mailing list
>  > Flashcoders@chattyfig.figleaf.com
>  > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
>  >
>
>
>
>
> --
>  Omar M. Fouad - Digital Emotions
>  http://www.omarfouad.net
>
>  This e-mail and any attachment is for authorised use by the intended
>  recipient(s) only. It may contain proprietary material, confidential
>  information and/or be subject to legal privilege. It should not be copied,
>  disclosed to, retained or used by, any other party. If you are not an
>  intended recipient then please promptly delete this e-mail and any
>  attachment and all copies and inform the sender. Thank you.
>  ___
>
>
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Re: [Flashcoders] Technical - assets question

2008-05-02 Thread Omar Fouad
Well I'll give it a try and feedback

On Sat, May 3, 2008 at 2:37 AM, Kenneth Kawamoto <[EMAIL PROTECTED]>
wrote:

> Yes, why wouldn't? ...but I suppose "root" would change to the base SWF if
> you're using it to access the main timeline of the loadee.
>
> Kenneth Kawamoto
> http://www.materiaprima.co.uk/
>
> Omar Fouad wrote:
>
> > Than calling its classes normally? It will work?
> >
> > On Sat, May 3, 2008 at 1:38 AM, Kenneth Kawamoto <
> > [EMAIL PROTECTED] > wrote:
> >
> >One way to tackle this is to load your SWF into an empty base SWF.
> >
> >By the way this is not a CS3 specific issue but existed since Flash
> > 5.
> >
> >Kenneth Kawamoto
> >http://www.materiaprima.co.uk/
> >
> >
> >Omar Fouad wrote:
> >
> >Hi list,
> >I am starting a website, and I am using Flash CS3 (document
> >Class) with
> >Flash Develop, and I am using an .FLA File just to put the
> >assets into the
> >library.
> >Now I am wondering how could I create a "root" preloader which
> >will pop up
> >at the beginning of the SWF file (there is only one swf file).
> >How could I achieve this, if all the assets are loaded in the
> >first frame of
> >the swf file? at this case the preloader wont show unless all
> >the library is
> >loaded on runtime.
> >
> >Is there a way to load the library items in a second shot?
> >
> >Thanks for the help.
> >
> ___
> Flashcoders mailing list
> Flashcoders@chattyfig.figleaf.com
> http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
>



-- 
Omar M. Fouad - Digital Emotions
http://www.omarfouad.net

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Re: [Flashcoders] Technical - assets question

2008-05-02 Thread Kenneth Kawamoto
Yes, why wouldn't? ...but I suppose "root" would change to the base SWF 
if you're using it to access the main timeline of the loadee.


Kenneth Kawamoto
http://www.materiaprima.co.uk/

Omar Fouad wrote:

Than calling its classes normally? It will work?

On Sat, May 3, 2008 at 1:38 AM, Kenneth Kawamoto 
<[EMAIL PROTECTED] > wrote:


One way to tackle this is to load your SWF into an empty base SWF.

By the way this is not a CS3 specific issue but existed since Flash 5.

Kenneth Kawamoto
http://www.materiaprima.co.uk/


Omar Fouad wrote:

Hi list,
I am starting a website, and I am using Flash CS3 (document
Class) with
Flash Develop, and I am using an .FLA File just to put the
assets into the
library.
Now I am wondering how could I create a "root" preloader which
will pop up
at the beginning of the SWF file (there is only one swf file).
How could I achieve this, if all the assets are loaded in the
first frame of
the swf file? at this case the preloader wont show unless all
the library is
loaded on runtime.

Is there a way to load the library items in a second shot?

Thanks for the help.

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Re: [Flashcoders] Technical - assets question

2008-05-02 Thread Omar Fouad
Than calling its classes normally? It will work?

On Sat, May 3, 2008 at 1:38 AM, Kenneth Kawamoto <[EMAIL PROTECTED]>
wrote:

> One way to tackle this is to load your SWF into an empty base SWF.
>
> By the way this is not a CS3 specific issue but existed since Flash 5.
>
> Kenneth Kawamoto
> http://www.materiaprima.co.uk/
>
> Omar Fouad wrote:
>
> > Hi list,
> > I am starting a website, and I am using Flash CS3 (document Class) with
> > Flash Develop, and I am using an .FLA File just to put the assets into
> > the
> > library.
> > Now I am wondering how could I create a "root" preloader which will pop
> > up
> > at the beginning of the SWF file (there is only one swf file).
> > How could I achieve this, if all the assets are loaded in the first
> > frame of
> > the swf file? at this case the preloader wont show unless all the
> > library is
> > loaded on runtime.
> >
> > Is there a way to load the library items in a second shot?
> >
> > Thanks for the help.
> >
> >
> >  ___
> Flashcoders mailing list
> Flashcoders@chattyfig.figleaf.com
> http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
>



-- 
Omar M. Fouad - Digital Emotions
http://www.omarfouad.net

This e-mail and any attachment is for authorised use by the intended
recipient(s) only. It may contain proprietary material, confidential
information and/or be subject to legal privilege. It should not be copied,
disclosed to, retained or used by, any other party. If you are not an
intended recipient then please promptly delete this e-mail and any
attachment and all copies and inform the sender. Thank you.
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Re: [Flashcoders] Technical - assets question

2008-05-02 Thread Kenneth Kawamoto

One way to tackle this is to load your SWF into an empty base SWF.

By the way this is not a CS3 specific issue but existed since Flash 5.

Kenneth Kawamoto
http://www.materiaprima.co.uk/

Omar Fouad wrote:

Hi list,
I am starting a website, and I am using Flash CS3 (document Class) with
Flash Develop, and I am using an .FLA File just to put the assets into the
library.
Now I am wondering how could I create a "root" preloader which will pop up
at the beginning of the SWF file (there is only one swf file).
How could I achieve this, if all the assets are loaded in the first frame of
the swf file? at this case the preloader wont show unless all the library is
loaded on runtime.

Is there a way to load the library items in a second shot?

Thanks for the help.



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