Re: [Flashcoders] visually similar spectrum

2009-11-03 Thread Karl DeSaulniers
I'm not sure if this will help, but try looking up hvs on apple's  
website. I know they use such a theory in calabrating their monitors.


Karl

Sent from losPhone

On Nov 3, 2009, at 4:48 PM, Anthony Pace   
wrote:


Well kind of a mix really, but I guess you are right for part of it;  
yet, I would like to know the math and theory involved, so I can  
make educated adjustments.


So I guess the steps will be:
-to reduce the quality of only certain sections of the frame; for,   
I want to decrease quality based on the amount of motion in a  
section in relation to the the previous frame, and the level of  
visual interest, such as contrast, or line, in a given section
(I guess the rules can be adhered to by separating the image into a  
grid of smaller images and running the filter based on location  
within the frame)
-remove pixels that have not changed colour, and remove pixels for a  
frame that have changed colour but are too visually similar for the  
human eye to distinguish.


Suggestions?

Matt S. wrote:

Arent you essentially looking for the compression algorithms used by
GIF/PNG/JPG images? For example, when you turn down the quality of ―
or number of colors on ― a gif the like-colors increasingly tend to
merge?

.m

On Tue, Nov 3, 2009 at 4:53 PM, Anthony Pace > wrote:


After doing a little reading, I think, but I don't know for sure,  
that what

I am referring to is called HVS(human visual system) compression.

Any books, detailed articles, formulas or code?




___
Flashcoders mailing list
[email protected]
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders



___
Flashcoders mailing list
[email protected]
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders


___
Flashcoders mailing list
[email protected]
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders


Re: [Flashcoders] visually similar spectrum

2009-11-03 Thread Matt S.
Arent you essentially looking for the compression algorithms used by
GIF/PNG/JPG images? For example, when you turn down the quality of —
or number of colors on — a gif the like-colors increasingly tend to
merge?

.m

On Tue, Nov 3, 2009 at 4:53 PM, Anthony Pace  wrote:
> After doing a little reading, I think, but I don't know for sure, that what
> I am referring to is called HVS(human visual system) compression.
>
> Any books, detailed articles, formulas or code?
>

___
Flashcoders mailing list
[email protected]
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders


Re: [Flashcoders] visually similar spectrum

2009-11-03 Thread Anthony Pace
After doing a little reading, I think, but I don't know for sure, that 
what I am referring to is called HVS(human visual system) compression.


Any books, detailed articles, formulas or code?

Henrik Andersson wrote:

Anthony Pace wrote:

I am not sure how to distinguish at what range or threshold a colour
becomes too visibly similar to the eye to detect a difference, and I am
really hoping there is a formula out there that I can be directed to.


It depends on the context. If they are right next to each other and 
someone uses a magnifying glass, it is much more clear. But if they 
are two blobs that move and are on the opposite of a screen, it might 
be very hard. The eyes plays tricks on you.

___
Flashcoders mailing list
[email protected]
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders


___
Flashcoders mailing list
[email protected]
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders


Re: [Flashcoders] visually similar spectrum

2009-11-03 Thread alpha
> Does anyone have the math for at what range or threshold colours become
> too visibly similar to separate by the eye?  Is there a good book or
> formula you know of?

I think it's a little more complex--the human eye can distinguish colors
in certain ranges much better than other ranges. For example, I think the
human eye can detect smaller variations in earth tones than in, say,
blues.

Cordially,

Kerry Thompson

___
Flashcoders mailing list
[email protected]
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders


Re: [Flashcoders] visually similar spectrum

2009-11-03 Thread Anthony Pace
Well kind of a mix really, but I guess you are right for part of it; 
yet, I would like to know the math and theory involved, so I can make 
educated adjustments.


So I guess the steps will be:
-to reduce the quality of only certain sections of the frame; for,  I 
want to decrease quality based on the amount of motion in a section in 
relation to the the previous frame, and the level of visual interest, 
such as contrast, or line, in a given section
(I guess the rules can be adhered to by separating the image into a grid 
of smaller images and running the filter based on location within the frame)
-remove pixels that have not changed colour, and remove pixels for a 
frame that have changed colour but are too visually similar for the 
human eye to distinguish.


Suggestions?

Matt S. wrote:

Arent you essentially looking for the compression algorithms used by
GIF/PNG/JPG images? For example, when you turn down the quality of —
or number of colors on — a gif the like-colors increasingly tend to
merge?

.m

On Tue, Nov 3, 2009 at 4:53 PM, Anthony Pace  wrote:
  

After doing a little reading, I think, but I don't know for sure, that what
I am referring to is called HVS(human visual system) compression.

Any books, detailed articles, formulas or code?




___
Flashcoders mailing list
[email protected]
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

  

___
Flashcoders mailing list
[email protected]
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders


Re: [Flashcoders] visually similar spectrum

2009-11-03 Thread Henrik Andersson

Anthony Pace wrote:

I am not sure how to distinguish at what range or threshold a colour
becomes too visibly similar to the eye to detect a difference, and I am
really hoping there is a formula out there that I can be directed to.


It depends on the context. If they are right next to each other and 
someone uses a magnifying glass, it is much more clear. But if they are 
two blobs that move and are on the opposite of a screen, it might be 
very hard. The eyes plays tricks on you.

___
Flashcoders mailing list
[email protected]
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders