You can listen for ProgressEvent.PROGRESS and IOError.IO_ERROR events on
the image.contentLoaderInfo.
Those will give you the bytes as they come through and it will let you
handle any IOErrors gracefully.
Blake
From: flexcoders@yahoogroups.com [mailto:[EMAIL
There is some JS you can run in the wrapper HTML that will give focus to
the SWF, but it doesn't work in FF2 or Chrome.
Blake
From: flexcoders@yahoogroups.com [mailto:[EMAIL PROTECTED] On
Behalf Of valdhor
Sent: Wednesday, October 29, 2008 11:35 AM
To:
You need to find and download the debug version of the flash player.
The standard install that you get while surfing the web is the normal
player version.
Blake
From: flexcoders@yahoogroups.com [mailto:[EMAIL PROTECTED] On
Behalf Of gr33neye501
Sent: Wednesday,
e_baggg,
You're not the only one. We're experiencing very similar problems.
Our app just keeps gobbling memory until the browser crashes. We've had
to resort to calling dispose() explicitly on every mx:Image and bitmap
we ever instantiate, and explicitly calling removeAllChildren() on every
I have to agree with Dmitri,
I have a macbook sitting next to a dell PC, both have flex builder
installed (one so I can work from home if needed).
When I actually want to sit down and make some progress I go to my PC.
When I need to do anything in Photoshop or Flash I go straight to my mac
(not to
I'm still fumbling my way through framiliarizing myself with callLater,
but from what I've been able to do with it, it works perfectly.
As I understand it, you can call a method if you don't have any
parameters in it like callLater( doSomething ); but if you can't do that
you can throw an inline
You may have to wrap each mx:Image/ with an mx:Canvas
clipContent=truemx:Image//mx:Canvas and manipulate the canvases
by positioning the mx:Image/ and scaling the mx:Canvas/ to get the
image where you want it. Like this:
mx:Canvas clipContent=true width=16 height=16
mx:Image
The HTML-template folder being over-written is a frequent problem we
have. We've had to just run our command-line build that overwrites
whenever flex builder overwrites it. Not a real solution, but it works
in a pinch.
Blake
From: flexcoders@yahoogroups.com
Flex can display HTML in a very limited way via the .HTMLtext property
of TextAreas, but the closest thing to replicating what you are looking
for is creating an iFrame outside of flex, but controlling it through
JavaScript from Flex. Maybe this link can help:
Todd,
We have seen this too, I filed a Jira ticket about this in the Adobe
bug tracking system here:
https://bugs.adobe.com/jira/browse/SDK-14955?rc=1
If you have any additional comments or insight please comment on that
ticket so we can provide Adobe with as much info as possible to get this
Windows XP: c:\Documents and Settings\{user}\Application
Data\Macromedia\Flash Player\Logs\flashlog.txt
Windows Vista: C:\Users\{user}\AppData\Roaming\Macromedia\Flash
Player\Logs\flashlog.txt
Linux: home/username/.macromedia/Flash_Player/Logs/flashlog.txt
OSX:
Well also, you are listening to Event.INIT.
If you use a SWFLoader, listen to contentLoaderInfo for the
Event.COMPLETE event; or at least that's how you'd do it in Flex
AS3.
Blake
From: flexcoders@yahoogroups.com [mailto:[EMAIL PROTECTED] On
Behalf Of Alex
you can either use a Loader in ActionScript, the loaded swf will be in
its .content property; or you could use an mx:SWFLoader
source=http://myUrl.com/ component and again the loaded swf will be
in its .content property.
As Tracy pointed out you cannot control anything that is compiled for
flash 8
I've been experiencing similar issues from a slightly different
direction. I have various things in a swf file authored in Flash CS3 and
I have been needing to pull them out of that swf and add them to the
stage in a Flex 2.0.1 app. What I ended up having to do is actually
create an instance of an
I'm having the same issues. I also am still using Flex 2.0.1.
I need to pull a TextField out of a MovieClip and display it in in a
Flex app. So I need it to somehow figure out how to wrap it in a
UIComponent.
It seems like someone has successfully done this, please help us (with a
code sample).
I'm not sure about this, but you could try capturing a bitmap on
MouseOver (of every component) of event.target
var bd : BitmapData (event.target);
bd.draw (300, 300);
var bmp : Bitmap ( bd );
then try adding that bitmap to the main displayContainer (the stage).
I hope
Just start tackling projects. You can never be sure that you can't do
something until you fail at it, until then you can do anything.
Blake
From: flexcoders@yahoogroups.com [mailto:[EMAIL PROTECTED] On
Behalf Of Kyle Neath
Sent: Thursday, August 30, 2007 10:13
Saurahb,
You can construct a webservice component:
mx:WebService
id=myWS
wsdl=http://somedomain.com/mywsdl.asmx?wsdl
result=resultHandler(event)/
Then handle the results in an ActionScript function:
public function resultHandler(event:ResutEvent):void
{
myTextArea.text =
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