Does anyone know of a tutorial on actionscript and gravity. Not like dropping a
ball, but like google maps where you drag an item and it keeps going in that
direction but slowing down. So gravity in all directions something like a
hockey puck.
TIA
That sort of thing (a vector) is easy, once you've determined the direction
in radians, and a speed. Let's call it pixels-per-frame, to make things
simple. Note that this is typed in gmail, and will need tweaks!
accuratePositionX = x;
accuratePositionY = y;
velocityX = Math.cos(direction) *
Yup Josh is correct, creating a vector is the way to go...
The slowing down force you're talking about is friction (at least in
physics). If you're interested in this kind of stuff, I highly recommend
picking up a copy of Keith Peters book:
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