[flexcoders] Re: Cairngorm concepts

2008-07-10 Thread oscar.12321
Thanks Jon, your comments are very helpful to me. - Oscar --- In flexcoders@yahoogroups.com, Jon Bradley <[EMAIL PROTECTED]> wrote: > > > On Jul 10, 2008, at 11:33 AM, oscar.12321 wrote: > > > I seems to me that commands are not user gestures, nor clicks or > > backend queries. The only posible

Re: [flexcoders] Re: Cairngorm concepts

2008-07-10 Thread Jon Bradley
On Jul 10, 2008, at 11:33 AM, oscar.12321 wrote: I seems to me that commands are not user gestures, nor clicks or backend queries. The only posible explanation to me is as use cases are abstract (What kind of things can the the user do?) so there is no a fixed rule. In my experience, use case

[flexcoders] Re: Cairngorm concepts

2008-07-10 Thread oscar.12321
Thanks a lot for your response. I continue inserting comments in your message bellow... please let me know your thoughts. --- In flexcoders@yahoogroups.com, "Daniel Gold" <[EMAIL PROTECTED]> wrote: > > Cairngorm as a framework is pretty loose in that it allows you to shortcut > parts that may not

Re: [flexcoders] Re: Cairngorm concepts

2008-07-10 Thread Daniel Gold
Cairngorm as a framework is pretty loose in that it allows you to shortcut parts that may not feel right to you, and you can subclass and of the pieces to expand on the implementation. The Universal Mind extension is a good example of this: http://code.google.com/p/flexcairngorm/ There have been

[flexcoders] Re: Cairngorm concepts

2008-07-10 Thread oscar.12321
Yes. I know this diagram and, as i said, i have been browsing and reading all over Internet, including forums, articles, tutorials, etc. My questions remain unsolved. For example, i see no arrows from view to model like the Cairgorm Store sample does. Anyway, thank you. --- In flexcoders@yahoogr