I don't see anything in current target that I could use. Sprites don't have IDs. Maybe I should use a heavier weight component and use IDs to track what I'm clicking on. I would rather keep this thing light though.
This data is pulled from a database, and after I figure out my group I have to hit the database again. It's a pretty dynamic database so I can't dispatch unique events. --- In flexcoders@yahoogroups.com, Bjorn Schultheiss <[EMAIL PROTECTED]> wrote: > > Can you use currentTarget ? > > Perhaps you can dispatch unique events from each group and listen to > them from their parent and decide there? > > > On 10/04/2007, at 7:19 AM, Nate Pearson wrote: > > > I have a custom component that adds groups of 1 sprite and a few > > labels. On each of those items I have added a MouseEvent.CLICK event > > listener. When I click on one of these groups I can get the event and > > handle it. > > > > When I click one of these I need to know what group I'm clicking on. > > I have looked through the MouseEvent and I can't seem to figure out > > how to reference it. I'm thinking I should add something when I draw > > my groups. Maybe a transparent something that sits over the whole > > group? That doesn't seem like the best way to do it though. > > > > Thanks in advance, > > > > -Nate > > > > > > >