I don't see anything in current target that I could use.  Sprites
don't have IDs.  Maybe I should use a heavier weight component and use
IDs to track what I'm clicking on.  I would rather keep this thing
light though.

This data is pulled from a database, and after I figure out my group I
have to hit the database again.  It's a pretty dynamic database so I
can't dispatch unique events.

--- In flexcoders@yahoogroups.com, Bjorn Schultheiss
<[EMAIL PROTECTED]> wrote:
>
> Can you use currentTarget ?
> 
> Perhaps you can dispatch unique events from each group and listen to  
> them from their parent and decide there?
> 
> 
> On 10/04/2007, at 7:19 AM, Nate Pearson wrote:
> 
> > I have a custom component that adds groups of 1 sprite and a few
> > labels. On each of those items I have added a MouseEvent.CLICK event
> > listener. When I click on one of these groups I can get the event and
> > handle it.
> >
> > When I click one of these I need to know what group I'm clicking on.
> > I have looked through the MouseEvent and I can't seem to figure out
> > how to reference it. I'm thinking I should add something when I draw
> > my groups. Maybe a transparent something that sits over the whole
> > group? That doesn't seem like the best way to do it though.
> >
> > Thanks in advance,
> >
> > -Nate
> >
> >
> >
>


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