[flexcoders] Re: Newbie Question - attaching a Sprite

2006-08-11 Thread dadrobson
Sprite doesn't extend mx.core.IUIComponent, and so you can't use it as a parameter in the addChild() method of the Panel class. Instead of using Sprite, try Canvas instead. HTH Jim -- Flexcoders Mailing List FAQ: http://groups.yahoo.com/group/flexcoders/files/flexcodersFAQ.txt Search

[flexcoders] Re: Newbie Question - attaching a Sprite

2006-08-11 Thread danfrap767
Thanks, Jim. That worked! After considering myself a very advanced actionscripter I feel like an idiot with these questions, but... So than how are you supposed to go about attaching a sprite? since I can't attach that to the Canvas either. like I said, I know these are very newbie questions

Re: [flexcoders] Re: Newbie Question - attaching a Sprite

2006-08-11 Thread Michael Schmalle
extend mx.core.IUIComponent,A DisplayObject dosn't have to extend UIComponent it just has to implement the IUIComponent interface which ProgrammaticSkin does.ProgrammaticSkin is a Shape/FlexShape subclass. Peace, MikeOn 8/11/06, dadrobson [EMAIL PROTECTED] wrote:

[flexcoders] Re: Newbie Question - attaching a Sprite

2006-08-11 Thread dadrobson
I stand corrected: I wrote extend instead of implement. Thanks Mike! -Jim -- Flexcoders Mailing List FAQ: http://groups.yahoo.com/group/flexcoders/files/flexcodersFAQ.txt Search Archives: http://www.mail-archive.com/flexcoders%40yahoogroups.com Yahoo! Groups Links * To visit your group

[flexcoders] Re: Newbie Question - attaching a Sprite

2006-08-11 Thread dadrobson
You should be able to use Canvas.addChild(Sprite), because it takes a DisplayObject, and Sprite does exted DisplayObject. I don't have time to test it right now, but based on the inheritance outlined in the docs, it looks like it should work. I'll try to run a test later; meanwhile, if you have a

Re: [flexcoders] Re: Newbie Question - attaching a Sprite

2006-08-11 Thread Michael Schmalle
Hi Jim, Canvas.addChild(Sprite),You cannot do this because The DisplayObject to add as a child of this Container. It must implement the IUIComponent interface.Sprite does not implement IUIComponent. Basically all children of a container have to be a IUIComponent becasue of the way Flex lays

[flexcoders] Re: Newbie Question - attaching a Sprite

2006-08-11 Thread danfrap767
I thought so too, as it even says in the addChild for a Canvas documentation that it takes a display object. but for some reason when I test and after attaching the canvas I then attach the sprite I still get that same error: TypeError: Error #1034: Type Coercion failed: cannot convert

Re: [flexcoders] Re: Newbie Question - attaching a Sprite

2006-08-11 Thread Tom Bray
Here's a response from Gordon to a similar question I had way back:What does your component extend? If you're extending a Container, you can only use addChild() to content children which implement the IUIComponent interface. In order to support the LayoutManager, a content child has to

Re: [flexcoders] Re: Newbie Question - attaching a Sprite

2006-08-11 Thread Michael Schmalle
danfrap767Have you been reading my posts? From the thread it dosn't look like you are seeing them or something.You need to create a skin class from ProgrammaticSkin. Subclass it.Peace, MikeOn 8/11/06, danfrap767 [EMAIL PROTECTED] wrote: I thought so too, as

[flexcoders] Re: Newbie Question - attaching a Sprite

2006-08-11 Thread danfrap767
Hey mike, I received your posts after I posted that. Thanks for the info though. very helpful. It's difficult starting to understand the change from a movieclip-based view architecture where I would create classes that push to a view and now this architecture. Baby steps... --- In