the appoach i describe has other benefits as well, like being able to
seperate your stream logic from your display thus we got the same video
mangement working in flash 9 in about 5 minutes.
On 6/4/07, Johannes Nel <[EMAIL PROTECTED]> wrote:
yeah. i saw it does that, but the problems you descri
yeah. i saw it does that, but the problems you describe are the exact
reasons we manage the code ourself. its not that much work doing it yourself
and i think you can develop a much more robust system IMO
On 6/4/07, Jeffry Houser <[EMAIL PROTECTED]> wrote:
VideoDisplay is set up to try 4 dif
VideoDisplay is set up to try 4 different ports. Open up the SDK
source code to verify this.
There may be other reasons not to use it, though. I've had
significant problems with the VideoDisplay component for streaming
media. It doesn't always properly open / close connections and in so
for progressive and simple streaming videoDisplay is fine. i find it too
limiting to build a robust streaming system (something that needs to try
different ports switch to rtmpt etc) and we ended up writing our own
wrappers for netstream and netconnection and extending UIComponent and
attching th
Hi, I need to create a YouTube style video control. What is the best
starting point - Video or VideoDisplay? I've seen this code which
automatically downloads a preview of the video, but is it the best
solution? http://www.flashcomguru.com/tutorials/progressive_preview.cfm
Essentially I want to
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