For a more Flexy approach, check this out,
http://gist.github.com/414884
Which uses,
http://github.com/mamapitufo/pistacho/blob/master/src/com/mamapitufo/display/Shapes.as
This one fills the wedge, but you can not do the beginFill / endFill and
instead configure a lineStyle and moveTo / lineTo th
package examples
{
import flash.display.Graphics;
import flash.display.Sprite;
import flash.events.Event;
[SWF(width="320", height="320", backgroundColor="0x00",
frameRate="31")]
/**
* Spiral example.
* @author wvxvw
*/
public class Main extends Sprite
{
private var _angle:Number = 0;
priv
I've seen it done before where the arc is not technically smooth but it's a
bunch of connected straight lines in very short increments (like 4 lines per
degree). The math is a total pain. If you end up doing something like
that, get ready to re-learn geometry and trigonometry.
Flex 4 has motionp
I need to draw an animated arc in Flex. So I have 2 points and the arc needs
to draw over a period of about 1.5 seconds or so. I can't even find a good
demo for Flash, let alone Flex. Does anyone know how to go about doing this?
Thanks,
Mark
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