1. Cast the current item as DisplayObject
Var myCurrentItem : DisplayObject = ( currentItem as DisplayObject );
2. Create a point out of the current item x's and y's
var point : Point() = new Point();
point.x = myCurrentItem .x;
point.y = myCurrentItem.y;
On Thursday 22 Feb 2007, zipo13 wrote:
> target but I can't find the real X & Y of the button.
Even with globalToLocal() et. al. ?
--
Tom Chiverton
Helping to carefully empower real-time users
This email is sent for and on behalf of Halliwel
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