It should be pointed out that the server is what you are most interested in for this case. I have had good experiences using XMLSocket and Flash in many situations. I have however seen many horrible server implementations that result in poor performance that have nothing to do with the Flash
Hi Eric,
I am sure you will get some feedback on this list. I will suggest you to
look into another mailing list, which is chattyfig's flashcoders list.
You can get some real good feedback/information from there also. You might
want to search the flashcoders archive...
Jobe Makar from Electrotank is the man to talk too. He's been touting the
features of XMLSocket, and it's ability to server thousands of users daily
for his multiplayer games.
http://www.electrotank.com/corporate.electro
- Original Message -
From: Eric Raymond [EMAIL PROTECTED]
To:
And what about,
Colin Moock :), but Jobe is more vocal in community lists...
http://www.moock.org
-abdul
-Original Message-
From: JesterXL [mailto:[EMAIL PROTECTED]
Sent: Tuesday, April 05, 2005 6:18 AM
To: flexcoders@yahoogroups.com
Subject: Re: [flexcoders] Experiences
Abdul Qabiz wrote:
And what about,
Colin Moock :), but Jobe is more vocal in community lists...
While we're at it, there's also Oregano-Server, which is an open source
alternative (both electroserver and moock's unity aren't free).
http://www.oregano-server.org/
Be warned though,
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