[flexcoders] Re: reuse paths shapes in skins

2010-07-09 Thread arocheking
Would using the library and definition tags be the way to go?
Anyone?

http://sherifabdou.com/2008/09/creating-symbols-in-flex-4/





Re: [flexcoders] Re: reuse paths shapes in skins

2010-07-09 Thread dorkie dork from dorktown
hi, wanted to get to this but was busy,

that's exactly what you want to use. do u have flash catalyst? get the
trial. then add some path or rectangle content to the stage and select all
of them. right click and choose group. look at code. then right click again
and select optimize graphics. then look at code again. walla. presto chango.
u have code for reuse. library i think is inline while fxg can be inline or
an external document.

you can put components in ur skins.

On Fri, Jul 9, 2010 at 2:35 PM, arocheking rochek...@gmail.com wrote:



 Would using the library and definition tags be the way to go?
 Anyone?

 http://sherifabdou.com/2008/09/creating-symbols-in-flex-4/

  



[flexcoders] Re: reuse paths shapes in skins

2010-07-08 Thread arocheking
I have seen info on skinning subcomponents.
That's easy enough but just doesn't seem very efficient.
I would create a component and a skin for it... just to get a reusable graphic.