HI all, Hi Ely,
Anyone know of a way to retain the effective HitArea of a pie series after adding datatip call outs and explode? It seems that after adding perwedgeexplode and callouts, the hitarea for each wedge is dminished. Or will it be better to add the callouts as sort of annotation elements using datadrawing canvas? Im also thinking I can perhaps set a a new sprite as a particular wedge's hitarea but then again i really dont know which is more practical.. Right now I have settled with setting the calloutgap to a negative value to allow it to overlap on the pie.. but some callout lines become crooked ;p Any sugguestions? Thnx! -leds ____________________________________________________________________________________ Expecting? Get great news right away with email Auto-Check. Try the Yahoo! Mail Beta. http://advision.webevents.yahoo.com/mailbeta/newmail_tools.html