Re: [flexcoders] Load a large swf (13MB)

2005-07-08 Thread JesterXL





That article is incorrect and what JD says, holds; 
as each frame is downloaded, you can view it, thus it's progressive 
download.
 
 
- Original Message - 
From: Clint Modien 
To: flexcoders@yahoogroups.com 
Sent: Thursday, July 07, 2005 7:43 PM
Subject: Re: [flexcoders] Load a large swf (13MB)
found the answer... has to be an flv... the 13MB swf would have 
to completely download before it would start playing...http://www.macromedia.com/devnet/mx/flash/articles/video_primer_03.html 

On 7/7/05, John 
Dowdell <[EMAIL PROTECTED]> 
wrote:
Clint 
  Modien wrote:> Can I start playing the movie before it's 
  loaded?The question is actually harder to answer than it might seem, 
  becauseSWF has added more capabilities and content types since it started. 
  Here's a good intro to the basic streaming nature of a SWF file, 
  writtentowards Flash 4/5 days:http://www.macromedia.com/support/flash/how/subjects/Stream1/ 
  For basic SWF a movie will start to display as soon as the first 
  frameis loaded... the second frame will display immediately if it has no 
  newmedia, or (if the second frame has new media) after the second frame's 
  media has downloaded. Generally, Flash is set up to start playing "in 
  aFlash".It gets harder if you're using elements which can be 
  called at any timeduring play (attachMovie, attachSound, etc) because 
  these elements then need to be front-loaded, and need to be completely 
  downloaded before the*chance* that they might be called in the first 
  frame. Componentsgenerally fall into this class as well.The video 
  features add another complication to "is it streaming"... we can set up 
  video to download entirely before playing, to stream from aserver, 
  more:http://www.macromedia.com/devnet/mx/flash/articles/flv_download.html 
  One useful strategy for many cases where a 13-megabyte SWF is 
  consideredwould be to break the presentation into modules which can then 
  be calledon demand. If everything was in a single 13M SWF then you might 
  have to download the bulk of it before seeing anything interesting 
  (depending onhow it was constructed), but if there's 2M for a map module, 
  another 4Mfor a voice-over and so on, then you can load these assets as 
  they're requested and speed the immediate startup of the piece for your 
  audience.Easier question to ask than to answer, sorry, but does 
  the above providea path for what you wish to 
  achieve...?jd--John Dowdell . Macromedia 
  Developer Support . San Francisco CA USAWeblog: http://www.macromedia.com/go/blog_jdAggregator: 
  http://www.macromedia.com/go/weblogsTechnotes: 
  http://www.macromedia.com/support/Spam 
  killed my private email -- public record is best, 
  thanks.--Flexcoders Mailing ListFAQ: http://groups.yahoo.com/group/flexcoders/files/flexcodersFAQ.txtSearch 
  Archives: http://www.mail-archive.com/flexcoders%40yahoogroups.comYahoo! 
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  to:http://groups.yahoo.com/group/flexcoders/ 
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  to:[EMAIL PROTECTED]<*> 
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Re: [flexcoders] Load a large swf (13MB)

2005-07-07 Thread Clint Modien



found the answer... has to be an flv... the 13MB swf would have to completely download before it would start playing...

http://www.macromedia.com/devnet/mx/flash/articles/video_primer_03.html


On 7/7/05, John Dowdell <[EMAIL PROTECTED]> wrote:
Clint Modien wrote:> Can I start playing the movie before it's loaded?The question is actually harder to answer than it might seem, becauseSWF has added more capabilities and content types since it started.
Here's a good intro to the basic streaming nature of a SWF file, writtentowards Flash 4/5 days:http://www.macromedia.com/support/flash/how/subjects/Stream1/
For basic SWF a movie will start to display as soon as the first frameis loaded... the second frame will display immediately if it has no newmedia, or (if the second frame has new media) after the second frame's
media has downloaded. Generally, Flash is set up to start playing "in aFlash".It gets harder if you're using elements which can be called at any timeduring play (attachMovie, attachSound, etc) because these elements then
need to be front-loaded, and need to be completely downloaded before the*chance* that they might be called in the first frame. Componentsgenerally fall into this class as well.The video features add another complication to "is it streaming"... we
can set up video to download entirely before playing, to stream from aserver, more:http://www.macromedia.com/devnet/mx/flash/articles/flv_download.html
One useful strategy for many cases where a 13-megabyte SWF is consideredwould be to break the presentation into modules which can then be calledon demand. If everything was in a single 13M SWF then you might have to
download the bulk of it before seeing anything interesting (depending onhow it was constructed), but if there's 2M for a map module, another 4Mfor a voice-over and so on, then you can load these assets as they're
requested and speed the immediate startup of the piece for your audience.Easier question to ask than to answer, sorry, but does the above providea path for what you wish to achieve...?jd
--John Dowdell . Macromedia Developer Support . San Francisco CA USAWeblog: http://www.macromedia.com/go/blog_jdAggregator: 
http://www.macromedia.com/go/weblogsTechnotes: http://www.macromedia.com/support/Spam killed my private email -- public record is best, thanks.--
Flexcoders Mailing ListFAQ: http://groups.yahoo.com/group/flexcoders/files/flexcodersFAQ.txtSearch Archives: 
http://www.mail-archive.com/flexcoders%40yahoogroups.comYahoo! Groups Links<*> To visit your group on the web, go to:http://groups.yahoo.com/group/flexcoders/
<*> To unsubscribe from this group, send an email to:[EMAIL PROTECTED]<*> Your use of Yahoo! Groups is subject to:
http://docs.yahoo.com/info/terms/



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Re: [flexcoders] Load a large swf (13MB)

2005-07-07 Thread John Dowdell
Clint Modien wrote:
> Can I start playing the movie before it's loaded?

The question is actually harder to answer than it might seem, because 
SWF has added more capabilities and content types since it started.

Here's a good intro to the basic streaming nature of a SWF file, written 
towards Flash 4/5 days:
http://www.macromedia.com/support/flash/how/subjects/Stream1/

For basic SWF a movie will start to display as soon as the first frame 
is loaded... the second frame will display immediately if it has no new 
media, or (if the second frame has new media) after the second frame's 
media has downloaded. Generally, Flash is set up to start playing "in a 
Flash".

It gets harder if you're using elements which can be called at any time 
during play (attachMovie, attachSound, etc) because these elements then 
need to be front-loaded, and need to be completely downloaded before the 
*chance* that they might be called in the first frame. Components 
generally fall into this class as well.

The video features add another complication to "is it streaming"... we 
can set up video to download entirely before playing, to stream from a 
server, more:
http://www.macromedia.com/devnet/mx/flash/articles/flv_download.html

One useful strategy for many cases where a 13-megabyte SWF is considered 
would be to break the presentation into modules which can then be called 
on demand. If everything was in a single 13M SWF then you might have to 
download the bulk of it before seeing anything interesting (depending on 
how it was constructed), but if there's 2M for a map module, another 4M 
for a voice-over and so on, then you can load these assets as they're 
requested and speed the immediate startup of the piece for your audience.


Easier question to ask than to answer, sorry, but does the above provide 
a path for what you wish to achieve...?

jd





-- 
John Dowdell . Macromedia Developer Support . San Francisco CA USA
Weblog: http://www.macromedia.com/go/blog_jd
Aggregator: http://www.macromedia.com/go/weblogs
Technotes: http://www.macromedia.com/support/
Spam killed my private email -- public record is best, thanks.


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RE: [flexcoders] Load a large swf (13MB)

2005-07-07 Thread Abdul Qabiz





I think, you can not stream swf via 
flashcomm.
 
 
-abdul


From: flexcoders@yahoogroups.com 
[mailto:[EMAIL PROTECTED] On Behalf Of Philippe 
MaegermanSent: Thursday, July 07, 2005 1:36 PMTo: 
flexcoders@yahoogroups.comSubject: RE: [flexcoders] Load a large swf 
(13MB)

Not sure, but I think the question was about being able 
to stream a .swf file, via flashcom or not ;)) 
I don't have an answer but I'd like to know 
too
 
Philippe Maegerman

 


From: flexcoders@yahoogroups.com 
[mailto:[EMAIL PROTECTED] On Behalf Of Abdul 
QabizSent: jeudi 7 juillet 2005 8:42To: 
flexcoders@yahoogroups.comSubject: RE: [flexcoders] Load a large swf 
(13MB)

Hi,
 
Yeah you can. If it is progressive flv download, then as 
soon as some video is buffered you can play it.
 
If you are using flashcom, then it would be pure streaming 
and you can play...
 
I think, you can set the buffer time 
using:
 
NetStream.setBufferTime(..)
 
 http://livedocs.macromedia.com/flash/mx2004/main_7_2/1600.html 

 
 
-abdul


From: flexcoders@yahoogroups.com 
[mailto:[EMAIL PROTECTED] On Behalf Of Clint 
ModienSent: Thursday, July 07, 2005 4:07 AMTo: 
flexcoders@yahoogroups.comSubject: [flexcoders] Load a large swf 
(13MB)
Can I start playing the movie before it's loaded?Can/Should I 
use flashcom to do this?Can I control the buffer?We load flv's 
using flashcom already... so we have a flashcom 
license.--Flexcoders Mailing ListFAQ: http://groups.yahoo.com/group/flexcoders/files/flexcodersFAQ.txtSearch 
Archives: http://www.mail-archive.com/flexcoders%40yahoogroups.com 
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RE: [flexcoders] Load a large swf (13MB)

2005-07-07 Thread Philippe Maegerman





Not sure, but I think the question was about being able 
to stream a .swf file, via flashcom or not ;)) 
I don't have an answer but I'd like to know 
too
 
Philippe Maegerman

 


From: flexcoders@yahoogroups.com 
[mailto:[EMAIL PROTECTED] On Behalf Of Abdul 
QabizSent: jeudi 7 juillet 2005 8:42To: 
flexcoders@yahoogroups.comSubject: RE: [flexcoders] Load a large swf 
(13MB)

Hi,
 
Yeah you can. If it is progressive flv download, then as 
soon as some video is buffered you can play it.
 
If you are using flashcom, then it would be pure streaming 
and you can play...
 
I think, you can set the buffer time 
using:
 
NetStream.setBufferTime(..)
 
 http://livedocs.macromedia.com/flash/mx2004/main_7_2/1600.html 

 
 
-abdul


From: flexcoders@yahoogroups.com 
[mailto:[EMAIL PROTECTED] On Behalf Of Clint 
ModienSent: Thursday, July 07, 2005 4:07 AMTo: 
flexcoders@yahoogroups.comSubject: [flexcoders] Load a large swf 
(13MB)
Can I start playing the movie before it's loaded?Can/Should I 
use flashcom to do this?Can I control the buffer?We load flv's 
using flashcom already... so we have a flashcom 
license.--Flexcoders Mailing ListFAQ: http://groups.yahoo.com/group/flexcoders/files/flexcodersFAQ.txtSearch 
Archives: http://www.mail-archive.com/flexcoders%40yahoogroups.com 
--Flexcoders 
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RE: [flexcoders] Load a large swf (13MB)

2005-07-06 Thread Abdul Qabiz





Hi,
 
Yeah you can. If it is progressive flv download, then as 
soon as some video is buffered you can play it.
 
If you are using flashcom, then it would be pure streaming 
and you can play...
 
I think, you can set the buffer time 
using:
 
NetStream.setBufferTime(..)
 
 http://livedocs.macromedia.com/flash/mx2004/main_7_2/1600.html 

 
 
-abdul


From: flexcoders@yahoogroups.com 
[mailto:[EMAIL PROTECTED] On Behalf Of Clint 
ModienSent: Thursday, July 07, 2005 4:07 AMTo: 
flexcoders@yahoogroups.comSubject: [flexcoders] Load a large swf 
(13MB)
Can I start playing the movie before it's loaded?Can/Should I 
use flashcom to do this?Can I control the buffer?We load flv's 
using flashcom already... so we have a flashcom 
license.--Flexcoders Mailing ListFAQ: http://groups.yahoo.com/group/flexcoders/files/flexcodersFAQ.txtSearch 
Archives: http://www.mail-archive.com/flexcoders%40yahoogroups.com 



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[flexcoders] Load a large swf (13MB)

2005-07-06 Thread Clint Modien



Can I start playing the movie before it's loaded?

Can/Should I use flashcom to do this?

Can I control the buffer?

We load flv's using flashcom already... so we have a flashcom license.



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