I think I would start out with WebORB for PHP and use their polling. This uses AMF to exchange binary data. Definitely stay away from XML - it's very portable but also very verbose.
If the thing becomes wildly successful then I'd seriously look at data push technology like LCDS. --- In flexcoders@yahoogroups.com, "C" <a.scots...@...> wrote: > > > > I am an AS3 developer in that i dont use MXML frequently. > > Today at work, a fairly large project was put onto the table and we need to > discuss it tomorrow. > > Some features include: > > Customisable "rooms" > Eventually a catalogue of items > Purchase system (real money) > Customisable Avatar > Achievements > Points > Points for cash. > > > Essentially its bigger than anything i have attempted before. > > One of the downsides is that the view is using: > > AS3/XML/php > > To me, this seems impossible and i feel that using simple polling techniques > is destined to break down. The amount of data is going to be huge and i just > feel there must be a better way to do things than trying to store information > across most of these modules with variables via PHP POST..... > > Am i wrong here? If im wrong then id really appreciate knowing so give me a > slap. > > It seems the best idea is to open a socket and kind of send data in binary > steams. somehow pass data between client-server in a much better way. > > I dont know if i need a multiplayer socket server like smartfox, adobe IMS, > or electroserver but the difficulty seems to be why my suggestions are not > being pursued. > > Can anyone offer me advice? > > Thanks. >