I think I would start out with WebORB for PHP and use their polling. This uses 
AMF to exchange binary data. Definitely stay away from XML - it's very portable 
but also very verbose.

If the thing becomes wildly successful then I'd seriously look at data push 
technology like LCDS.

--- In flexcoders@yahoogroups.com, "C" <a.scots...@...> wrote:
>
> 
> 
> I am an AS3 developer in that i dont use MXML frequently.
> 
> Today at work, a fairly large project was put onto the table and we need to 
> discuss it tomorrow.
> 
> Some features include:
> 
> Customisable "rooms"
> Eventually a catalogue of items
> Purchase system (real money)
> Customisable Avatar
> Achievements
> Points
> Points for cash.
> 
> 
> Essentially its bigger than anything i have attempted before.
> 
> One of the downsides is that the view is using:
> 
> AS3/XML/php
> 
> To me, this seems impossible and i feel that using simple polling techniques 
> is destined to break down. The amount of data is going to be huge and i just 
> feel there must be a better way to do things than trying to store information 
> across most of these modules with variables via PHP POST.....
> 
> Am i wrong here? If im wrong then id really appreciate knowing so give me a 
> slap.
> 
> It seems the best idea is to open a socket and kind of send data in binary 
> steams. somehow pass data between client-server in a much better way. 
> 
> I dont know if i need a multiplayer socket server like smartfox, adobe IMS, 
> or electroserver but the difficulty seems to be why my suggestions are not 
> being pursued.
> 
> Can anyone offer me advice?
> 
> Thanks.
>


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