Michael, I have tried using Flexsprite but throws errors about needing
to implementing IUIcomponent. Did I miss something and give up to early?
--- In flexcoders@yahoogroups.com, Michael Schmalle
[EMAIL PROTECTED] wrote:
Doug, Jason,
Since I am a self-centered person that doesn't like to be
Jason,
What I suggested is probably a bit to complex for what you need. It's kind
of a reimplementation of what you are doing.
1. Subclass UIComponent to make your container.
2. Create the layout algorithm in that component.
3. Create a subclass of FlexSprite that is your loader component.
4. Add
Well my container is about 4 classes deep. What I am focused on now is
the CarouselImage class as each carousel comp contains up to 8 of
these and their can be 2000 carousel components...see my delim? I know
at best it will be next to impossible to use but it has to be done.
I tried converting
Doug, Jason,
Since I am a self-centered person that doesn't like to be misunderstood,
;-), I could have brought up the 4000 object issue. In previous threads with
Jason, he said this was a requirement from the higher order. So I left it
where it was, 4000 objects.
As far as the IUIComponent
Doug, what would you go with? Sprite?
I thought sprite, but you need to implement all the IUIComponent stuff
or use composition correct? Wouldn't composition reduce the benefits
gained by using Sprite?
Doug, if you message me and I can tell you where to see the component.
jason (underscore)
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