Got it...

                        var point : Point = new Point( this.contentMouseX,
this.contentMouseY );
                        point = contentToGlobal( point );




On 30 July 2010 14:22, Nick Middleweek <n...@middleweek.co.uk> wrote:

> Hi,
>
> Has anyone been able to obtain the MouseX and MouseY in the drop phase of
> drag drop?
>
> I've tried the following but nothing is giving... :(
>
>
>                         var mouseEvent_X : int = MouseEvent( event
> ).localX;
>                         var mouseEvent_Y : int = MouseEvent( event
> ).localY;
>
>                         var relatedObject_X : int = DatesItemRenderer(
> event.relatedObject ).x;
>                         var relatedObject_Y : int = DatesItemRenderer(
> event.relatedObject ).y;
>
>                         var dragEvent_X : int = DragEvent( event ).stageX;
>                         var dragEvent_X : int = DragEvent( event ).stageY;
>
>                         var point : Point = new Point( this.contentMouseX,
> this.contentMouseY );
>
>
>
> Thanks for any help on a friday afternoon!
>
> Nick
>
>


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