Got it... var point : Point = new Point( this.contentMouseX, this.contentMouseY ); point = contentToGlobal( point );
On 30 July 2010 14:22, Nick Middleweek <n...@middleweek.co.uk> wrote: > Hi, > > Has anyone been able to obtain the MouseX and MouseY in the drop phase of > drag drop? > > I've tried the following but nothing is giving... :( > > > var mouseEvent_X : int = MouseEvent( event > ).localX; > var mouseEvent_Y : int = MouseEvent( event > ).localY; > > var relatedObject_X : int = DatesItemRenderer( > event.relatedObject ).x; > var relatedObject_Y : int = DatesItemRenderer( > event.relatedObject ).y; > > var dragEvent_X : int = DragEvent( event ).stageX; > var dragEvent_X : int = DragEvent( event ).stageY; > > var point : Point = new Point( this.contentMouseX, > this.contentMouseY ); > > > > Thanks for any help on a friday afternoon! > > Nick > > -- Sent by Nick Middleweek ( { email: n...@middleweek.co.uk, mobile: +44(0)774 035 5424, blog: http://blog.middleweek.co.uk } );