RE: [flexcoders] Re: MOUSE_LEAVE never fires in IE if drag with bounds is active
i don't recall the details, but we ran into issues in corner cases and prefer to see each step From: flexcoders@yahoogroups.com [mailto:[EMAIL PROTECTED] On Behalf Of ben.clinkinbeard Sent: Friday, September 28, 2007 7:41 AM To: flexcoders@yahoogroups.com Subject: [flexcoders] Re: MOUSE_LEAVE never fires in IE if drag with bounds is active On the money once again Alex, thanks. I've not eliminated startDrag() and stopDrag() from my code as things seem to work correctly now, but am curious to know why you avoid them. Can you provide some of your reasoning? Thanks, Ben --- In flexcoders@yahoogroups.com mailto:flexcoders%40yahoogroups.com , Alex Harui [EMAIL PROTECTED] wrote: at createChildren, this.width could be 0 From: flexcoders@yahoogroups.com mailto:flexcoders%40yahoogroups.com [mailto:flexcoders@yahoogroups.com mailto:flexcoders%40yahoogroups.com ] On Behalf Of ben.clinkinbeard Sent: Thursday, September 27, 2007 7:29 AM To: flexcoders@yahoogroups.com mailto:flexcoders%40yahoogroups.com Subject: [flexcoders] Re: MOUSE_LEAVE never fires in IE if drag with bounds is active Dang Alex, you're the man. I never would have figured out its because of the textfield. Your proposed solution of an invisible item over the titlebar works perfectly, and since my real use case is a subclass of Panel I can easily integrate this approach. One odd thing maybe you can enlighten me on though is that it seems like I have to create the cover piece in updateDisplayList() because doing it in createChildren() doesn't work. The item isn't even visible if I create it in createChildren(). Any ideas why? Here is the code I have tried inside both methods. if(!c) { c = new Canvas(); c.x = c.y = 0; c.width = this.width; c.height = this.titleBar.height; c.setStyle(backgroundColor, 0x00); this.rawChildren.addChild(c); } Thanks a ton, greatly appreciated. Ben --- In flexcoders@yahoogroups.com mailto:flexcoders%40yahoogroups.com mailto:flexcoders%40yahoogroups.com , Alex Harui aharui@ wrote: One more thing: It is related to mouseDown in a TextField which is in the Panel title. In my testing, if I grab the white content area and drag I do not have a problem. Makes me think that if you put an alpha=0 sprite over the textfield in the panel's title it might work better in IE, but I don't have time to try it. FWIW, my test case is: ?xml version=1.0 encoding=utf-8? mx:Application xmlns:mx=http://www.adobe.com/2006/mxml http://www.adobe.com/2006/mxml http://www.adobe.com/2006/mxml http://www.adobe.com/2006/mxml layout=absolute viewSourceURL=srcview/index.html creationComplete=init() mx:Script ![CDATA[ private var lastX:Number; private var lastY:Number; private function init():void { pnl.addEventListener(MouseEvent.MOUSE_DOWN, onMouseDown); } private function onMouseDown(event:MouseEvent):void { lastX = event.stageX; lastY = event.stageY; pnl.addEventListener(MouseEvent.MOUSE_UP, onLeave); pnl.addEventListener(MouseEvent.MOUSE_MOVE, onMove); systemManager.stage.addEventListener(Event.MOUSE_LEAVE, onLeave); } private function onMove(event:MouseEvent):void { var deltaX:Number = event.stageX - lastX; var deltaY:Number = event.stageY - lastY; lastX = event.stageX; lastY = event.stageY; pnl.move(Math.max(0, Math.min(100, pnl.x + deltaX)), Math.max(0, Math.min(100, pnl.y + deltaY))); } private function onLeave(event:Event):void { pnl.removeEventListener(MouseEvent.MOUSE_UP, onLeave); pnl.removeEventListener(MouseEvent.MOUSE_MOVE, onMove); systemManager.stage.removeEventListener(Event.MOUSE_LEAVE, onLeave); } ]] /mx:Script mx:Panel id=pnl width=400 height=300 title=Panel One / /mx:Application
RE: [flexcoders] Re: MOUSE_LEAVE never fires in IE if drag with bounds is active
One more thing: It is related to mouseDown in a TextField which is in the Panel title. In my testing, if I grab the white content area and drag I do not have a problem. Makes me think that if you put an alpha=0 sprite over the textfield in the panel's title it might work better in IE, but I don't have time to try it. FWIW, my test case is: ?xml version=1.0 encoding=utf-8? mx:Application xmlns:mx=http://www.adobe.com/2006/mxml; layout=absolute viewSourceURL=srcview/index.html creationComplete=init() mx:Script ![CDATA[ private var lastX:Number; private var lastY:Number; private function init():void { pnl.addEventListener(MouseEvent.MOUSE_DOWN, onMouseDown); } private function onMouseDown(event:MouseEvent):void { lastX = event.stageX; lastY = event.stageY; pnl.addEventListener(MouseEvent.MOUSE_UP, onLeave); pnl.addEventListener(MouseEvent.MOUSE_MOVE, onMove); systemManager.stage.addEventListener(Event.MOUSE_LEAVE, onLeave); } private function onMove(event:MouseEvent):void { var deltaX:Number = event.stageX - lastX; var deltaY:Number = event.stageY - lastY; lastX = event.stageX; lastY = event.stageY; pnl.move(Math.max(0, Math.min(100, pnl.x + deltaX)), Math.max(0, Math.min(100, pnl.y + deltaY))); } private function onLeave(event:Event):void { pnl.removeEventListener(MouseEvent.MOUSE_UP, onLeave); pnl.removeEventListener(MouseEvent.MOUSE_MOVE, onMove); systemManager.stage.removeEventListener(Event.MOUSE_LEAVE, onLeave); } ]] /mx:Script mx:Panel id=pnl width=400 height=300 title=Panel One / /mx:Application From: flexcoders@yahoogroups.com [mailto:[EMAIL PROTECTED] On Behalf Of Alex Harui Sent: Wednesday, September 26, 2007 10:55 PM To: flexcoders@yahoogroups.com Subject: RE: [flexcoders] Re: MOUSE_LEAVE never fires in IE if drag with bounds is active Actually, the player team already has a bug for this issue. From: flexcoders@yahoogroups.com [mailto:[EMAIL PROTECTED] On Behalf Of Alex Harui Sent: Wednesday, September 26, 2007 10:13 PM To: flexcoders@yahoogroups.com Subject: RE: [flexcoders] Re: MOUSE_LEAVE never fires in IE if drag with bounds is active I see. I dind't realize you were saying that MOUSE_LEAVE doesn't work properly in IE at all. I thought you were saying that startDrag() was messing it up. So yeah, I tried it myself and it isn't working right. I don't think you even need to startDrag(), just listen for MOUSE_LEAVE and it seems you don't get it. From: flexcoders@yahoogroups.com [mailto:[EMAIL PROTECTED] On Behalf Of ben.clinkinbeard Sent: Wednesday, September 26, 2007 2:07 PM To: flexcoders@yahoogroups.com Subject: [flexcoders] Re: MOUSE_LEAVE never fires in IE if drag with bounds is active I am dragging a panel. MOUSE_UP_OUTSIDE_STAGE accurately describes what happens in Firefox, but in IE nothing fires at all. If you run the code from my initial post in both browsers you will see what I mean. It does not fire when you drag out of the stage. Not sure what you mean by that since in order to know about a MOUSE_UP_OUTSIDE_STAGE the mouse button would obviously have to be down when the mouse leaves the stage. you can do that How? (but you can't change the mouse cursor position) Not sure I follow. Thanks, Ben --- In flexcoders@yahoogroups.com mailto:flexcoders%40yahoogroups.com , Alex Harui [EMAIL PROTECTED] wrote: In your snippet, it looked like you were trying to drag a panel. Is that true or are you dragging components in a panel? Maybe I don't get what is wrong with IE and MOUSE_LEAVE because as far as I know MOUSE_LEAVE does work. It really should be called MOUSE_UP_OUTSIDE_STAGE. It does not fire when you drag out of the stage. If your goal is to keep the dragged thing within a certain portion of the screen, you can do that (but you can't change the mouse cursor position). From: flexcoders@yahoogroups.com mailto:flexcoders%40yahoogroups.com [mailto:flexcoders@yahoogroups.com mailto:flexcoders%40yahoogroups.com ] On Behalf Of ben.clinkinbeard Sent: Wednesday, September 26, 2007 10:15 AM To: flexcoders@yahoogroups.com mailto:flexcoders%40yahoogroups.com Subject: [flexcoders] Re: MOUSE_LEAVE never fires in IE if drag with bounds is active I will definitely file a bug against the player but in my initial exploration am seeing some deal-breaker shortcomings of both DragManager and Panel's built-in approach. Panel's stage_mouseLeaveHandler() listens for MOUSE_LEAVE so it suffers from the same fate as startDrag(). DragManager, as far as I can tell, provides no way to limit the drag area. DragManager also doesn't seem to provide any (easy) way to do live dragging. I assume the only way to accomplish it would be to copy the dragged component into a ByteArray and use that as an Image's source for the dragProxy. As I said, these are only based on initial tests so please
RE: [flexcoders] Re: MOUSE_LEAVE never fires in IE if drag with bounds is active
at createChildren, this.width could be 0 From: flexcoders@yahoogroups.com [mailto:[EMAIL PROTECTED] On Behalf Of ben.clinkinbeard Sent: Thursday, September 27, 2007 7:29 AM To: flexcoders@yahoogroups.com Subject: [flexcoders] Re: MOUSE_LEAVE never fires in IE if drag with bounds is active Dang Alex, you're the man. I never would have figured out its because of the textfield. Your proposed solution of an invisible item over the titlebar works perfectly, and since my real use case is a subclass of Panel I can easily integrate this approach. One odd thing maybe you can enlighten me on though is that it seems like I have to create the cover piece in updateDisplayList() because doing it in createChildren() doesn't work. The item isn't even visible if I create it in createChildren(). Any ideas why? Here is the code I have tried inside both methods. if(!c) { c = new Canvas(); c.x = c.y = 0; c.width = this.width; c.height = this.titleBar.height; c.setStyle(backgroundColor, 0x00); this.rawChildren.addChild(c); } Thanks a ton, greatly appreciated. Ben --- In flexcoders@yahoogroups.com mailto:flexcoders%40yahoogroups.com , Alex Harui [EMAIL PROTECTED] wrote: One more thing: It is related to mouseDown in a TextField which is in the Panel title. In my testing, if I grab the white content area and drag I do not have a problem. Makes me think that if you put an alpha=0 sprite over the textfield in the panel's title it might work better in IE, but I don't have time to try it. FWIW, my test case is: ?xml version=1.0 encoding=utf-8? mx:Application xmlns:mx=http://www.adobe.com/2006/mxml http://www.adobe.com/2006/mxml layout=absolute viewSourceURL=srcview/index.html creationComplete=init() mx:Script ![CDATA[ private var lastX:Number; private var lastY:Number; private function init():void { pnl.addEventListener(MouseEvent.MOUSE_DOWN, onMouseDown); } private function onMouseDown(event:MouseEvent):void { lastX = event.stageX; lastY = event.stageY; pnl.addEventListener(MouseEvent.MOUSE_UP, onLeave); pnl.addEventListener(MouseEvent.MOUSE_MOVE, onMove); systemManager.stage.addEventListener(Event.MOUSE_LEAVE, onLeave); } private function onMove(event:MouseEvent):void { var deltaX:Number = event.stageX - lastX; var deltaY:Number = event.stageY - lastY; lastX = event.stageX; lastY = event.stageY; pnl.move(Math.max(0, Math.min(100, pnl.x + deltaX)), Math.max(0, Math.min(100, pnl.y + deltaY))); } private function onLeave(event:Event):void { pnl.removeEventListener(MouseEvent.MOUSE_UP, onLeave); pnl.removeEventListener(MouseEvent.MOUSE_MOVE, onMove); systemManager.stage.removeEventListener(Event.MOUSE_LEAVE, onLeave); } ]] /mx:Script mx:Panel id=pnl width=400 height=300 title=Panel One / /mx:Application
RE: [flexcoders] Re: MOUSE_LEAVE never fires in IE if drag with bounds is active
You should file against the player. They should fix it. However, since that scenario is not recommended in Flex, I'm not going to verify it. And yes, use DragManager or your own code (Panel has its own code) From: flexcoders@yahoogroups.com [mailto:[EMAIL PROTECTED] On Behalf Of ben.clinkinbeard Sent: Wednesday, September 26, 2007 6:10 AM To: flexcoders@yahoogroups.com Subject: [flexcoders] Re: MOUSE_LEAVE never fires in IE if drag with bounds is active Hi Alex, Not quite sure how to take your comment. Do you mean file it against the player or whatever? Regarding the avoidance of startDrag/stopDrag, I take it you mean I should rewrite the code to utilize DragManager? Thanks, Ben --- In flexcoders@yahoogroups.com mailto:flexcoders%40yahoogroups.com , Alex Harui [EMAIL PROTECTED] wrote: Go ahead and file it if you want. I'm not even going to bother to confirm. It is a player API. We avoid startDrag/stopDrag for many other reasons and handle dragging in separate code in Flex From: flexcoders@yahoogroups.com mailto:flexcoders%40yahoogroups.com [mailto:flexcoders@yahoogroups.com mailto:flexcoders%40yahoogroups.com ] On Behalf Of ben.clinkinbeard Sent: Tuesday, September 25, 2007 9:37 PM To: flexcoders@yahoogroups.com mailto:flexcoders%40yahoogroups.com Subject: [flexcoders] MOUSE_LEAVE never fires in IE if drag with bounds is active The behavior is just like if you drag past the bounds and release without having defined a MOUSE_UP listener for the stage. This makes it impossible to cancel a drag operation if the user's mouse leaves the stage with the mouse button down. Again, this is only in IE. Pretty sure this is a bug but will wait for confirmation before filing. Complete test case below. Thanks, Ben ?xml version=1.0 encoding=utf-8? mx:Application xmlns:mx=http://www.adobe.com/2006/mxml http://www.adobe.com/2006/mxml http://www.adobe.com/2006/mxml http://www.adobe.com/2006/mxml layout=absolute viewSourceURL=srcview/index.html creationComplete=init() mx:Script ![CDATA[ private function init():void { pnl.addEventListener(MouseEvent.MOUSE_DOWN, onMouseDown); pnl.addEventListener(MouseEvent.MOUSE_UP, onLeave); } private function onMouseDown(event:MouseEvent):void { pnl.startDrag(false, new Rectangle(0, 0, 100, 100)); systemManager.stage.addEventListener(Event.MOUSE_LEAVE, onLeave); } private function onLeave(event:Event):void { pnl.stopDrag(); systemManager.stage.removeEventListener(Event.MOUSE_LEAVE, onLeave); } ]] /mx:Script mx:Panel id=pnl width=400 height=300 title=Panel One / /mx:Application
RE: [flexcoders] Re: MOUSE_LEAVE never fires in IE if drag with bounds is active
In your snippet, it looked like you were trying to drag a panel. Is that true or are you dragging components in a panel? Maybe I don't get what is wrong with IE and MOUSE_LEAVE because as far as I know MOUSE_LEAVE does work. It really should be called MOUSE_UP_OUTSIDE_STAGE. It does not fire when you drag out of the stage. If your goal is to keep the dragged thing within a certain portion of the screen, you can do that (but you can't change the mouse cursor position). From: flexcoders@yahoogroups.com [mailto:[EMAIL PROTECTED] On Behalf Of ben.clinkinbeard Sent: Wednesday, September 26, 2007 10:15 AM To: flexcoders@yahoogroups.com Subject: [flexcoders] Re: MOUSE_LEAVE never fires in IE if drag with bounds is active I will definitely file a bug against the player but in my initial exploration am seeing some deal-breaker shortcomings of both DragManager and Panel's built-in approach. Panel's stage_mouseLeaveHandler() listens for MOUSE_LEAVE so it suffers from the same fate as startDrag(). DragManager, as far as I can tell, provides no way to limit the drag area. DragManager also doesn't seem to provide any (easy) way to do live dragging. I assume the only way to accomplish it would be to copy the dragged component into a ByteArray and use that as an Image's source for the dragProxy. As I said, these are only based on initial tests so please let me know if there is something I am overlooking. As it turns out I really hope that is the case. Thanks, Ben --- In flexcoders@yahoogroups.com mailto:flexcoders%40yahoogroups.com , Alex Harui [EMAIL PROTECTED] wrote: You should file against the player. They should fix it. However, since that scenario is not recommended in Flex, I'm not going to verify it. And yes, use DragManager or your own code (Panel has its own code) From: flexcoders@yahoogroups.com mailto:flexcoders%40yahoogroups.com [mailto:flexcoders@yahoogroups.com mailto:flexcoders%40yahoogroups.com ] On Behalf Of ben.clinkinbeard Sent: Wednesday, September 26, 2007 6:10 AM To: flexcoders@yahoogroups.com mailto:flexcoders%40yahoogroups.com Subject: [flexcoders] Re: MOUSE_LEAVE never fires in IE if drag with bounds is active Hi Alex, Not quite sure how to take your comment. Do you mean file it against the player or whatever? Regarding the avoidance of startDrag/stopDrag, I take it you mean I should rewrite the code to utilize DragManager? Thanks, Ben --- In flexcoders@yahoogroups.com mailto:flexcoders%40yahoogroups.com mailto:flexcoders%40yahoogroups.com , Alex Harui aharui@ wrote: Go ahead and file it if you want. I'm not even going to bother to confirm. It is a player API. We avoid startDrag/stopDrag for many other reasons and handle dragging in separate code in Flex From: flexcoders@yahoogroups.com mailto:flexcoders%40yahoogroups.com mailto:flexcoders%40yahoogroups.com [mailto:flexcoders@yahoogroups.com mailto:flexcoders%40yahoogroups.com mailto:flexcoders%40yahoogroups.com ] On Behalf Of ben.clinkinbeard Sent: Tuesday, September 25, 2007 9:37 PM To: flexcoders@yahoogroups.com mailto:flexcoders%40yahoogroups.com mailto:flexcoders%40yahoogroups.com Subject: [flexcoders] MOUSE_LEAVE never fires in IE if drag with bounds is active The behavior is just like if you drag past the bounds and release without having defined a MOUSE_UP listener for the stage. This makes it impossible to cancel a drag operation if the user's mouse leaves the stage with the mouse button down. Again, this is only in IE. Pretty sure this is a bug but will wait for confirmation before filing. Complete test case below. Thanks, Ben ?xml version=1.0 encoding=utf-8? mx:Application xmlns:mx=http://www.adobe.com/2006/mxml http://www.adobe.com/2006/mxml http://www.adobe.com/2006/mxml http://www.adobe.com/2006/mxml http://www.adobe.com/2006/mxml http://www.adobe.com/2006/mxml http://www.adobe.com/2006/mxml http://www.adobe.com/2006/mxml layout=absolute viewSourceURL=srcview/index.html creationComplete=init() mx:Script ![CDATA[ private function init():void { pnl.addEventListener(MouseEvent.MOUSE_DOWN, onMouseDown); pnl.addEventListener(MouseEvent.MOUSE_UP, onLeave); } private function onMouseDown(event:MouseEvent):void { pnl.startDrag(false, new Rectangle(0, 0, 100, 100)); systemManager.stage.addEventListener(Event.MOUSE_LEAVE, onLeave); } private function onLeave(event:Event):void { pnl.stopDrag(); systemManager.stage.removeEventListener(Event.MOUSE_LEAVE, onLeave); } ]] /mx:Script mx:Panel id=pnl width=400 height=300 title=Panel One / /mx:Application
RE: [flexcoders] Re: MOUSE_LEAVE never fires in IE if drag with bounds is active
I see. I dind't realize you were saying that MOUSE_LEAVE doesn't work properly in IE at all. I thought you were saying that startDrag() was messing it up. So yeah, I tried it myself and it isn't working right. I don't think you even need to startDrag(), just listen for MOUSE_LEAVE and it seems you don't get it. From: flexcoders@yahoogroups.com [mailto:[EMAIL PROTECTED] On Behalf Of ben.clinkinbeard Sent: Wednesday, September 26, 2007 2:07 PM To: flexcoders@yahoogroups.com Subject: [flexcoders] Re: MOUSE_LEAVE never fires in IE if drag with bounds is active I am dragging a panel. MOUSE_UP_OUTSIDE_STAGE accurately describes what happens in Firefox, but in IE nothing fires at all. If you run the code from my initial post in both browsers you will see what I mean. It does not fire when you drag out of the stage. Not sure what you mean by that since in order to know about a MOUSE_UP_OUTSIDE_STAGE the mouse button would obviously have to be down when the mouse leaves the stage. you can do that How? (but you can't change the mouse cursor position) Not sure I follow. Thanks, Ben --- In flexcoders@yahoogroups.com mailto:flexcoders%40yahoogroups.com , Alex Harui [EMAIL PROTECTED] wrote: In your snippet, it looked like you were trying to drag a panel. Is that true or are you dragging components in a panel? Maybe I don't get what is wrong with IE and MOUSE_LEAVE because as far as I know MOUSE_LEAVE does work. It really should be called MOUSE_UP_OUTSIDE_STAGE. It does not fire when you drag out of the stage. If your goal is to keep the dragged thing within a certain portion of the screen, you can do that (but you can't change the mouse cursor position). From: flexcoders@yahoogroups.com mailto:flexcoders%40yahoogroups.com [mailto:flexcoders@yahoogroups.com mailto:flexcoders%40yahoogroups.com ] On Behalf Of ben.clinkinbeard Sent: Wednesday, September 26, 2007 10:15 AM To: flexcoders@yahoogroups.com mailto:flexcoders%40yahoogroups.com Subject: [flexcoders] Re: MOUSE_LEAVE never fires in IE if drag with bounds is active I will definitely file a bug against the player but in my initial exploration am seeing some deal-breaker shortcomings of both DragManager and Panel's built-in approach. Panel's stage_mouseLeaveHandler() listens for MOUSE_LEAVE so it suffers from the same fate as startDrag(). DragManager, as far as I can tell, provides no way to limit the drag area. DragManager also doesn't seem to provide any (easy) way to do live dragging. I assume the only way to accomplish it would be to copy the dragged component into a ByteArray and use that as an Image's source for the dragProxy. As I said, these are only based on initial tests so please let me know if there is something I am overlooking. As it turns out I really hope that is the case. Thanks, Ben --- In flexcoders@yahoogroups.com mailto:flexcoders%40yahoogroups.com mailto:flexcoders%40yahoogroups.com , Alex Harui aharui@ wrote: You should file against the player. They should fix it. However, since that scenario is not recommended in Flex, I'm not going to verify it. And yes, use DragManager or your own code (Panel has its own code) From: flexcoders@yahoogroups.com mailto:flexcoders%40yahoogroups.com mailto:flexcoders%40yahoogroups.com [mailto:flexcoders@yahoogroups.com mailto:flexcoders%40yahoogroups.com mailto:flexcoders%40yahoogroups.com ] On Behalf Of ben.clinkinbeard Sent: Wednesday, September 26, 2007 6:10 AM To: flexcoders@yahoogroups.com mailto:flexcoders%40yahoogroups.com mailto:flexcoders%40yahoogroups.com Subject: [flexcoders] Re: MOUSE_LEAVE never fires in IE if drag with bounds is active Hi Alex, Not quite sure how to take your comment. Do you mean file it against the player or whatever? Regarding the avoidance of startDrag/stopDrag, I take it you mean I should rewrite the code to utilize DragManager? Thanks, Ben --- In flexcoders@yahoogroups.com mailto:flexcoders%40yahoogroups.com mailto:flexcoders%40yahoogroups.com mailto:flexcoders%40yahoogroups.com , Alex Harui aharui@ wrote: Go ahead and file it if you want. I'm not even going to bother to confirm. It is a player API. We avoid startDrag/stopDrag for many other reasons and handle dragging in separate code in Flex From: flexcoders@yahoogroups.com mailto:flexcoders%40yahoogroups.com mailto:flexcoders%40yahoogroups.com mailto:flexcoders%40yahoogroups.com [mailto:flexcoders@yahoogroups.com mailto:flexcoders%40yahoogroups.com mailto:flexcoders%40yahoogroups.com mailto:flexcoders%40yahoogroups.com ] On Behalf Of ben.clinkinbeard Sent: Tuesday, September 25, 2007 9:37 PM To: flexcoders@yahoogroups.com mailto:flexcoders%40yahoogroups.com mailto:flexcoders%40yahoogroups.com
RE: [flexcoders] Re: MOUSE_LEAVE never fires in IE if drag with bounds is active
Actually, the player team already has a bug for this issue. From: flexcoders@yahoogroups.com [mailto:[EMAIL PROTECTED] On Behalf Of Alex Harui Sent: Wednesday, September 26, 2007 10:13 PM To: flexcoders@yahoogroups.com Subject: RE: [flexcoders] Re: MOUSE_LEAVE never fires in IE if drag with bounds is active I see. I dind't realize you were saying that MOUSE_LEAVE doesn't work properly in IE at all. I thought you were saying that startDrag() was messing it up. So yeah, I tried it myself and it isn't working right. I don't think you even need to startDrag(), just listen for MOUSE_LEAVE and it seems you don't get it. From: flexcoders@yahoogroups.com [mailto:[EMAIL PROTECTED] On Behalf Of ben.clinkinbeard Sent: Wednesday, September 26, 2007 2:07 PM To: flexcoders@yahoogroups.com Subject: [flexcoders] Re: MOUSE_LEAVE never fires in IE if drag with bounds is active I am dragging a panel. MOUSE_UP_OUTSIDE_STAGE accurately describes what happens in Firefox, but in IE nothing fires at all. If you run the code from my initial post in both browsers you will see what I mean. It does not fire when you drag out of the stage. Not sure what you mean by that since in order to know about a MOUSE_UP_OUTSIDE_STAGE the mouse button would obviously have to be down when the mouse leaves the stage. you can do that How? (but you can't change the mouse cursor position) Not sure I follow. Thanks, Ben --- In flexcoders@yahoogroups.com mailto:flexcoders%40yahoogroups.com , Alex Harui [EMAIL PROTECTED] wrote: In your snippet, it looked like you were trying to drag a panel. Is that true or are you dragging components in a panel? Maybe I don't get what is wrong with IE and MOUSE_LEAVE because as far as I know MOUSE_LEAVE does work. It really should be called MOUSE_UP_OUTSIDE_STAGE. It does not fire when you drag out of the stage. If your goal is to keep the dragged thing within a certain portion of the screen, you can do that (but you can't change the mouse cursor position). From: flexcoders@yahoogroups.com mailto:flexcoders%40yahoogroups.com [mailto:flexcoders@yahoogroups.com mailto:flexcoders%40yahoogroups.com ] On Behalf Of ben.clinkinbeard Sent: Wednesday, September 26, 2007 10:15 AM To: flexcoders@yahoogroups.com mailto:flexcoders%40yahoogroups.com Subject: [flexcoders] Re: MOUSE_LEAVE never fires in IE if drag with bounds is active I will definitely file a bug against the player but in my initial exploration am seeing some deal-breaker shortcomings of both DragManager and Panel's built-in approach. Panel's stage_mouseLeaveHandler() listens for MOUSE_LEAVE so it suffers from the same fate as startDrag(). DragManager, as far as I can tell, provides no way to limit the drag area. DragManager also doesn't seem to provide any (easy) way to do live dragging. I assume the only way to accomplish it would be to copy the dragged component into a ByteArray and use that as an Image's source for the dragProxy. As I said, these are only based on initial tests so please let me know if there is something I am overlooking. As it turns out I really hope that is the case. Thanks, Ben --- In flexcoders@yahoogroups.com mailto:flexcoders%40yahoogroups.com mailto:flexcoders%40yahoogroups.com , Alex Harui aharui@ wrote: You should file against the player. They should fix it. However, since that scenario is not recommended in Flex, I'm not going to verify it. And yes, use DragManager or your own code (Panel has its own code) From: flexcoders@yahoogroups.com mailto:flexcoders%40yahoogroups.com mailto:flexcoders%40yahoogroups.com [mailto:flexcoders@yahoogroups.com mailto:flexcoders%40yahoogroups.com mailto:flexcoders%40yahoogroups.com ] On Behalf Of ben.clinkinbeard Sent: Wednesday, September 26, 2007 6:10 AM To: flexcoders@yahoogroups.com mailto:flexcoders%40yahoogroups.com mailto:flexcoders%40yahoogroups.com Subject: [flexcoders] Re: MOUSE_LEAVE never fires in IE if drag with bounds is active Hi Alex, Not quite sure how to take your comment. Do you mean file it against the player or whatever? Regarding the avoidance of startDrag/stopDrag, I take it you mean I should rewrite the code to utilize DragManager? Thanks, Ben --- In flexcoders@yahoogroups.com mailto:flexcoders%40yahoogroups.com mailto:flexcoders%40yahoogroups.com mailto:flexcoders%40yahoogroups.com , Alex Harui aharui@ wrote: Go ahead and file it if you want. I'm not even going to bother to confirm. It is a player API. We avoid startDrag/stopDrag for many other reasons and handle dragging in separate code in Flex From: flexcoders@yahoogroups.com mailto:flexcoders%40yahoogroups.com mailto:flexcoders%40yahoogroups.com mailto:flexcoders%40yahoogroups.com