In your updateDisplayList() function, you can add an if clause to detect which part should be redrawn.Something like :if( dotChanged ){ //do redraw}Jeremy.
On 7/25/06, Daniel Tuppeny [EMAIL PROTECTED] wrote:
Hi,
Does calling
invalidateDisplayList() on a
: flexcoders@yahoogroups.com
[mailto:[EMAIL PROTECTED] On Behalf Of Jeremy
LuSent: 25 July 2006 14:53To:
flexcoders@yahoogroups.comSubject: Re: [flexcoders]
invalidateDisplayList()
In your updateDisplayList() function, you can add an "if"
clause to detect which part should be redrawn.Some
should just cause itself
(and children) to be redrawn?
From: flexcoders@yahoogroups.com
[mailto:flexcoders@yahoogroups.com] On Behalf Of Jeremy
LuSent: 25 July 2006 14:53To:
flexcoders@yahoogroups.comSubject: Re: [flexcoders]
invalidateDisplayList()
In your updateDisplayList() function, you can
Calling invalidateDisplayList() on a
control does not invalidate its ancestors.
- Gordon
From: flexcoders@yahoogroups.com [mailto:flexcoders@yahoogroups.com] On Behalf Of Daniel Tuppeny
Sent: Tuesday, July 25, 2006 4:39
AM
To: flexcoders@yahoogroups.com
Subject:
4 matches
Mail list logo