Re: [flexcoders] invalidateDisplayList()

2006-07-25 Thread Jeremy Lu
In your updateDisplayList() function, you can add an if clause to detect which part should be redrawn.Something like :if( dotChanged ){ //do redraw}Jeremy. On 7/25/06, Daniel Tuppeny [EMAIL PROTECTED] wrote: Hi, Does calling invalidateDisplayList() on a

RE: [flexcoders] invalidateDisplayList()

2006-07-25 Thread Daniel Tuppeny
: flexcoders@yahoogroups.com [mailto:[EMAIL PROTECTED] On Behalf Of Jeremy LuSent: 25 July 2006 14:53To: flexcoders@yahoogroups.comSubject: Re: [flexcoders] invalidateDisplayList() In your updateDisplayList() function, you can add an "if" clause to detect which part should be redrawn.Some

Re: [flexcoders] invalidateDisplayList()

2006-07-25 Thread Jeremy Lu
should just cause itself (and children) to be redrawn? From: flexcoders@yahoogroups.com [mailto:flexcoders@yahoogroups.com] On Behalf Of Jeremy LuSent: 25 July 2006 14:53To: flexcoders@yahoogroups.comSubject: Re: [flexcoders] invalidateDisplayList() In your updateDisplayList() function, you can

RE: [flexcoders] invalidateDisplayList()

2006-07-25 Thread Gordon Smith
Calling invalidateDisplayList() on a control does not invalidate its ancestors. - Gordon From: flexcoders@yahoogroups.com [mailto:flexcoders@yahoogroups.com] On Behalf Of Daniel Tuppeny Sent: Tuesday, July 25, 2006 4:39 AM To: flexcoders@yahoogroups.com Subject: