RE: [Flightgear-devel] Understanding Autopilot and other topics inflightgear

2003-10-09 Thread Norman Vine
Seamus Thomas Carroll writes: > > To begin a prototyping I was thinking of copying the > behaviour of autopilot when add to waypoint is called. I have traced the > code to void AddWayPoint(puObject *cb) in auto_gui.cxx but that is when > the code gets confusing because the old method of displa

Re: [Flightgear-devel] HUD visibility

2003-10-09 Thread Matevz Jekovec
Norman Vine wrote: Matevz Jekovec writes: I am trying to make HUD visible only in 0 view. If I use and type of sentences in my J22 hud.xml file, FG tells me it is not able to parse few lines from that file and ignores my condition. Is there any other way to turn off HUD when no

[Flightgear-devel] Understanding Autopilot and other topics in flightgear

2003-10-09 Thread Seamus Thomas Carroll
Hi, I now have flightgear running with the latest CVS and have a good understanding on how to use the program. I am now into coding in Flightgear. I have added to menubar.xml and have bound the commands to some functions I have created. I am now working on creating the autonomous flying ai

re: [Flightgear-devel] .AC files?... I need INFO or DOCS to custom....

2003-10-09 Thread David Megginson
[EMAIL PROTECTED] writes: > Excuse me, where do I find informations about the > commands and the format for .AC files, especially > the files for the instruments? I'm not sure where the format is published, but it's not too hard to puzzle out if you understand how 3D files usually go together.

[Flightgear-devel] .AC files?... I need INFO or DOCS to custom....

2003-10-09 Thread
Excuse me, where do I find informations about the commands and the format for .AC files, especially the files for the instruments? And additional question: If I want to switch on an instrument only if another one has reached a particular value is possible to define some triggers or globals boole

Re: [Flightgear-devel] HUD visibility

2003-10-09 Thread Erik Hofman
Norman Vine wrote: Matevz Jekovec writes: I am trying to make HUD visible only in 0 view. If I use and type of sentences in my J22 hud.xml file, FG tells me it is not able to parse few lines from that file and ignores my condition. Is there any other way to turn off HUD when not in 0 view? J