I believe that flightgear is a great game but in my opinion it is not very
user friendly.In order to have more users trying our game and thus provide
more feedback we have to make some steps:
1) Update the splash screens. We have the same ugly splash screens for the
past 3 years
2) Use a menu
unfortunately i don't know nothing about the FG's interiors, but i have
experience in game programming (although in c and not c++). There should be
a split up in the code: the initialization part and the scene
loading/dynamics init/Ai code etc.
After the initial init, we can have the menu and
HI, thanx for a great game :)
I am playing flightgear for the last months and i really enjoy it.But i
believe that it lacks something: a menu
I would like when flightgear starts to have a menu, to select _graphically_
which airplane and which airport i would like to use, and to set some other
ok, i am not sure if this is correct but this way compiles cvs version of
Flightgear
--- src/Main/fg_init.cxx2003-03-20 14:33:11.0 +0200
+++ src/Main/fg_init.new.cxx2003-03-20 14:32:58.0 +0200
@@ -740,5 +740,5 @@
SG_LOG( SG_GENERAL, SG_INFO,