Hi all,

I just joined the mailing list...
Soon I'll get CVS access to PLIB then I'll check in my BGL loader patch.
In the meantime just to make you a little bit curious I'll post two links
to bgl files that I used for my development:

http://members.kabsi.at/stefans-web/stefan2000/
(Stefan Rausch for his Austrian Airports)
http://home.t-online.de/home/mikappe/eddm/sceneries.htm
(Stefan Breuers Munich Airport)

All of them work (with some minor flaws). The loader supports transluctant and 
blended textures and you can even switch the seasons, day/night time and 
complexity at load time ( at the moment only by recomplining PLIB). But if 
someone gives me a hint how to pass this info to PLIB I am willing to work on 
that  too.


Best regards,

Juergen 



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