Manuel Bessler wrote:
Could someone with that or a similar book please help out.
If you can help with better numbers for the 717-200 flightmodel that
would be highly appreciated.
Did you see these pages:
http://www.bh.com/companions/034074152X/appendices/data-a/table-2/table.htm
Manuel Bessler wrote:
Now, if we could use the blender built-in animation tools for creating
the fgfs model/animation .xml files, that would be very cool. ;-)
Yeah, that would be cool (although I never actually worked with Blender
animation tools...). However, many things can change in future
On Tue, Sep 16, 2003 at 10:02:56PM -0400, David Megginson wrote:
Manuel Bessler writes:
Sure, if a model flies 'by the numbers' is a good start, but there
are other properties that need to be simulated well for a good
model, esp. outside of cruise (cruise is probably the simplest
On Tue, Sep 16, 2003 at 09:53:50PM -0400, Nick wrote:
Manuel,
If you find errors in the MSFS let me know. I have a friend who is a developer
there, on CFS but he talks to the MSFS guys too. Just for information he is a
fully-trained (Kansas Univ.) engineer who used to do aero model
On Wed, Sep 17, 2003 at 10:19:15AM +0200, Erik Hofman wrote:
Manuel Bessler wrote:
Could someone with that or a similar book please help out.
If you can help with better numbers for the 717-200 flightmodel that
would be highly appreciated.
Did you see these pages:
Nick [EMAIL PROTECTED] said:
Good evening,
Just as a matter of professional technique, the pilot's opinion is the =
last place to go for verification. Do every possible thing you can to =
He he...an airliner pilot that designs flight dynamics models in his spare
time may not totally agree
Sent: Tuesday, September 16, 2003 10:22
AM
Subject: Re: [Flightgear-devel] Boeing
717-200 progress
Nick [EMAIL PROTECTED]
said: Good evening, Just as a matter of professional
technique, the pilot's opinion is the = last place to go for
verification. Do every possible thing you can
The 3D model is not that far yet. I'm not very good when it comes to
modelling. Its completely made in blender (2.27).
No movable parts yet. I realized that the ac-export python script does
not use the names for the meshes that are given in blender.
Is anyone else using only blender to create
Nick [EMAIL PROTECTED] said:
Jim,
Maybe so, but the Boeing test pilots I worked with were OK with it.
They realize that they are uncalibrated and adaptive (with few notable
exceptions).
Nickolas Hein
Morgantown WV
True. I think the problem (in my experience) is often the lack of
discussions [EMAIL PROTECTED]
Subject: Re: [Flightgear-devel] Boeing 717-200 progress
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On Tue, Sep 16, 2003 at 05:08:15PM +0200, Matevz Jekovec wrote:
The 3D model is not that far yet. I'm not very good when it comes to
modelling. Its completely made in blender (2.27).
No movable parts yet. I realized that the ac-export python script does
not use the names for the meshes that
On Mon, Sep 15, 2003 at 10:19:45PM -0500, David Culp wrote:
I'd like to hear what you think. (esp. concerning the flightmodel)
Very nice! I took it around the pattern once, and it flies well.
I'll fly it some more later. Off hand I'd say it needs a little more drag
when fully
On Mon, Sep 15, 2003 at 11:33:44PM -0400, Nick wrote:
Good evening,
Just as a matter of professional technique, the pilot's opinion is the last place to
go for verification. Do every possible thing you can to check your results
objectively. Then tell the pilot you've done every possible
to lunch with him once a month before I moved from Seattle to
WV.
Nickolas HeinMorgantown WV
- Original Message -
From:
Manuel Bessler
To: FlightGear developers
discussions
Sent: Tuesday, September 16, 2003 5:56
PM
Subject: Re: [Flightgear-devel] Boeing
717-200
Manuel Bessler writes:
Sure, if a model flies 'by the numbers' is a good start, but there
are other properties that need to be simulated well for a good
model, esp. outside of cruise (cruise is probably the simplest
part).
It's all numbers, of course: it's just that the numbers for the
Hi,
my jsbsim 717-200 flies much nicer now.
Maybe a little more fiddling w/ the elevator.
For test flights, check out the plane at:
http://cockpit.varxec.de/fgfs/fgfs_717-200.tar.bz2
(includes ac3d file of visual model, but no sounds)
http://cockpit.varxec.de/fgfs/fgfs_717-200_71.blend.gz
(the
I'd like to hear what you think. (esp. concerning the flightmodel)
Very nice! I took it around the pattern once, and it flies well.
I'll fly it some more later. Off hand I'd say it needs a little more drag
when fully configured, although the problem could also be excessive idle
thrust.
gear-devel] Boeing
717-200 progress
I'd like to hear what you think. (esp. concerning the
flightmodel)Very nice! I took it around the pattern once,
and it flies well. I'll fly it some more later. Off hand I'd
say it needs a little more drag when fully configured, although the
problem
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