Is there already a good solution for the following problem (it might be
plib-1.4.2 related):
Fatal error: Failed to load 3D model
(received from )
Erik
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Erik Hofman [EMAIL PROTECTED] said:
Is there already a good solution for the following problem (it might be
plib-1.4.2 related):
Fatal error: Failed to load 3D model
(received from )
Erik
Comment out the model tag in the [aircraft[-fdm]]-set.xml file or change it to
a model you
Jim Wilson wrote:
Erik Hofman [EMAIL PROTECTED] said:
Is there already a good solution for the following problem (it might be
plib-1.4.2 related):
Fatal error: Failed to load 3D model
(received from )
Erik
Comment out the model tag in the [aircraft[-fdm]]-set.xml file or change it
Erik Hofman [EMAIL PROTECTED] said:
Comment out the model tag in the [aircraft[-fdm]]-set.xml file or
change it to
a model you happen to have. There was discussion about fixing this
to use the
glider.ac or something instead of bailing out, but AFIK nothing has
been done yet.
Maybe we
On Monday 20 May 2002 12:19 am, Alex Perry wrote:
How about we have a missing model in the same way as we have a
missing texture ? A ten meter cube with that texture on each side ?
we used to fall back to the glider model
I get a Fatal error when trying to use some aircraft because I
we used to fall back to the glider model
I mentioned this problem already several weeks ago but nobody was interested
in it. Now as the subject comes up again I'd second the desire for a
fallback to the glider - as we were used to have before for very long time,
Martin.
--
Unix _IS_ user
I'd suggest that we not cause a fatal
error on models that are not shipped in the base package? Or possibly,
just don't cause a fatal error when any model fails to load.
In PLIB's UL package there is a function
bool ulFileExists ( const char *fileName ) ;
So, it could be as easy as
Norman Vine writes:
So the way I read it the glider is no-more
It's still there, but it's not used by the C172.
All the best,
David
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David Megginson, [EMAIL PROTECTED], http://www.megginson.com/
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David Megginson writes:
Norman Vine writes:
So the way I read it the glider is no-more
It's still there, but it's not used by the C172.
I think the suggestion was that if the 3d model specified is not
found, we should revert to some simple default, like the glider (and
probably display
Curtis L. Olson writes:
I think the suggestion was that if the 3d model specified is not
found, we should revert to some simple default, like the glider (and
probably display a warning message.)
That's simply a matter of catching the exception in the model manager
and substituting the
Curtis L. Olson [EMAIL PROTECTED] said:
David Megginson writes:
Norman Vine writes:
So the way I read it the glider is no-more
It's still there, but it's not used by the C172.
I think the suggestion was that if the 3d model specified is not
found, we should revert to some
David Megginson writes:
Curtis L. Olson writes:
I think the suggestion was that if the 3d model specified is not
found, we should revert to some simple default, like the glider (and
probably display a warning message.)
That's simply a matter of catching the exception in the model
I get a Fatal error when trying to use some aircraft because I don't
have the 3D model installed. For example, I don't have the Harrier or
the Beech99 models installed. I'd suggest that we not cause a fatal
error on models that are not shipped in the base package? Or possibly,
just don't cause
How about we have a missing model in the same way as we have a
missing texture ? A ten meter cube with that texture on each side ?
I get a Fatal error when trying to use some aircraft because I don't
have the 3D model installed. For example, I don't have the Harrier or
the Beech99 models
Alex Perry writes:
How about we have a missing model in the same way as we have a
missing texture ? A ten meter cube with that texture on each side ?
I remember a blue and yellow glider
Norman
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Alex Perry writes:
How about we have a missing model in the same way as we have a
missing texture ? A ten meter cube with that texture on each side ?
I remember a blue and yellow glider
I thought that was the default model, i.e. the one that is used if you
don't specify otherwise.
Alex Perry writes:
Alex Perry writes:
How about we have a missing model in the same way as we have a
missing texture ? A ten meter cube with that texture on
each side ?
I remember a blue and yellow glider
I thought that was the default model, i.e. the one that is used if you
don't
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