Re: [Flightgear-devel] FliteTutor => A FlightGear based interactive Training Concept

2004-07-14 Thread Boris Koenig
Erik Hofman wrote: Boris Koenig wrote: Maybe it is now easier for you to tell me, IF the desired functionality could be (easily) achieved using primarily nasal scripting and some smaller FlightGear source code modifications or whether it would be more feasible for me to really start writing directl

Re: [Flightgear-devel] FliteTutor => A FlightGear based interactive Training Concept

2004-07-13 Thread Erik Hofman
Ampere K. Hardraade wrote: Would you mind posting the link to your site and forum again? http://flitetutor.sourceforge.net Erik ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel

Re: [Flightgear-devel] FliteTutor => A FlightGear based interactive Training Concept

2004-07-13 Thread Erik Hofman
Boris Koenig wrote: Maybe it is now easier for you to tell me, IF the desired functionality could be (easily) achieved using primarily nasal scripting and some smaller FlightGear source code modifications or whether it would be more feasible for me to really start writing directly into the FlightGe

Re: [Flightgear-devel] FliteTutor => A FlightGear based interactive Training Concept

2004-07-12 Thread Ampere K. Hardraade
Would you mind posting the link to your site and forum again? Thanks in advance, Ampere On July 12, 2004 11:06 pm, Boris Koenig wrote: > I > would really like to ask you to *use* the forum ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail

Re: [Flightgear-devel] FliteTutor => A FlightGear based interactive Training Concept

2004-07-12 Thread Boris Koenig
Ampere K. Hardraade wrote: On July 12, 2004 08:44 pm, Oliver C. wrote: For example a voice of a pilot instructor could be played that explains what to do next, like turning to heading 230. May be we can also have dynamic responses during a lesson, where the instructor can tell you things like "too

Re: [Flightgear-devel] FliteTutor => A FlightGear based interactive Training Concept

2004-07-12 Thread Boris Koenig
good morning ! Oliver C. wrote: On Tuesday 13 July 2004 00:25, Boris Koenig wrote: It wouldn't matter if FlightGear needs to be running directly or if only subsystems get called. I would like to have it integrated into FlightGear, so that the user can start the lessons from FlightGear in the Sim/

Re: [Flightgear-devel] FliteTutor => A FlightGear based interactive Training Concept

2004-07-12 Thread Ampere K. Hardraade
On July 12, 2004 08:44 pm, Oliver C. wrote: > For example a voice of a pilot instructor could be played > that explains what to do next, like turning to heading 230. May be we can also have dynamic responses during a lesson, where the instructor can tell you things like "too fast", "too slow", "to

Re: [Flightgear-devel] FliteTutor => A FlightGear based interactive Training Concept

2004-07-12 Thread Oliver C.
On Tuesday 13 July 2004 00:25, Boris Koenig wrote: > > What exactly are you trying to do, create a separate program that runs > > portions of FlightGear in a (sub)window, or do you want to use > > FlightGear (the user would indeed start fgfs then) and add a menu > > structure that guides the user w

Re: [Flightgear-devel] FliteTutor => A FlightGear based interactive Training Concept

2004-07-12 Thread Boris Koenig
...if you need pen-pals subscribe to a mailing list ;-) Erik Hofman wrote: Boris Koenig wrote: So I hope to know now for example that nasal's lack of threadsafety is unlikely to become an issue, as not nasal itself would handle things like animations but rather a specific subsystem - that nasal w

Re: [Flightgear-devel] FliteTutor => A FlightGear based interactive Training Concept

2004-07-12 Thread Erik Hofman
Boris Koenig wrote: So I hope to know now for example that nasal's lack of threadsafety is unlikely to become an issue, as not nasal itself would handle things like animations but rather a specific subsystem - that nasal would only access to provide the necessary parameters - correct ? Hmm, well y

Re: [Flightgear-devel] FliteTutor => A FlightGear based interactive Training Concept

2004-07-12 Thread Boris Koenig
Erik Hofman wrote: Boris Koenig wrote: If anybody of you doesn't yet know what this is all about, please check: http://flitetutor.sourceforge.net (please leave feedback using the poll) Boris, Erik, ;-) First of all, the documentation for Nasal can be found here: http://www.plausible.org/nasal/fli

Re: [Flightgear-devel] FliteTutor => A FlightGear based interactive Training Concept

2004-07-11 Thread Erik Hofman
Boris Koenig wrote: If anybody of you doesn't yet know what this is all about, please check: http://flitetutor.sourceforge.net (please leave feedback using the poll) Boris, First of all, the documentation for Nasal can be found here: http://www.plausible.org/nasal/flightgear.html Secondly, I reall

Re: [Flightgear-devel] FliteTutor => A FlightGear based interactive Training Concept

2004-07-11 Thread Boris Koenig
If anybody of you doesn't yet know what this is all about, please check: http://flitetutor.sourceforge.net (please leave feedback using the poll) First: apologies for the broken mail - I guess mozilla tried to send it as HTML