Re: [Flightgear-devel] KJFK at night

2002-11-04 Thread Norman Vine
David Megginson writes: > Here is a screenshot of KJFK from 3900ft with a 16-bit buffer: > > > Now, with that out of the way, when you look closely, you'll notice > that the lights are clearly floating 40 or 50ft above the runways. I > wonder if there's any formulation we can come up with that c

Re: [Flightgear-devel] KJFK at night

2002-11-04 Thread Andy Ross
Jim Wilson wrote: > That's a little too small to resolve differences at 16bpp. Try the > patch below. It decreases the lifting substantially. You will see > a slight increase in z-buffer flickering but it isn't bad. Has anyone tried offsetting the lights in the direction of the viewer? While thi

Re: [Flightgear-devel] KJFK at night

2002-11-03 Thread Jim Wilson
David Megginson <[EMAIL PROTECTED]> said: > Jim Wilson writes: > > > That's a little too small to resolve differences at 16bpp. Try the > > patch below. It decreases the lifting substantially. You will see > > a slight increase in z-buffer flickering but it isn't bad. Note > > that we r

Re: [Flightgear-devel] KJFK at night

2002-11-03 Thread David Megginson
Jim Wilson writes: > That's a little too small to resolve differences at 16bpp. Try the > patch below. It decreases the lifting substantially. You will see > a slight increase in z-buffer flickering but it isn't bad. Note > that we removed the "distance" component the other day, the pur

Re: [Flightgear-devel] KJFK at night

2002-11-03 Thread Jim Wilson
David Megginson <[EMAIL PROTECTED]> said: > For example, let's say that at a certain distance we need the lights > to be 50 ft away from the ground to avoid z-buffer problems. If I'm > looking at the airport from 2 miles away at 1,000ft AGL, then my view > has slope of about 1:10, so the lights n

Re: [Flightgear-devel] KJFK at night

2002-11-03 Thread William Earnest
David Megginson wrote: Here is a screenshot of KJFK from 3900ft with a 16-bit buffer: http://www.megginson.com/flightsim/jfk-night.png First of all, it looks wonderful. Many of us can remember when the whole world was a desert, and then when we had only forest and grass airport areas with n

Re: [Flightgear-devel] KJFK at night

2002-11-03 Thread David Megginson
Erik Hofman writes: > > Now, with that out of the way, when you look closely, you'll notice > > that the lights are clearly floating 40 or 50ft above the runways. I > > wonder if there's any formulation we can come up with that could avoid > > this. > > David, > > There is one thing to

Re: [Flightgear-devel] KJFK at night

2002-11-03 Thread Erik Hofman
David Megginson wrote: Here is a screenshot of KJFK from 3900ft with a 16-bit buffer: http://www.megginson.com/flightsim/jfk-night.png First of all, it looks wonderful. Many of us can remember when the whole world was a desert, and then when we had only forest and grass airport areas with no

[Flightgear-devel] KJFK at night

2002-11-03 Thread David Megginson
Here is a screenshot of KJFK from 3900ft with a 16-bit buffer: http://www.megginson.com/flightsim/jfk-night.png First of all, it looks wonderful. Many of us can remember when the whole world was a desert, and then when we had only forest and grass airport areas with no runways. It's nice to s