Miller, M B wrote:
  Currently we are running this stuff under Windows, but I am making a push
to port to Linux.  Unfortunately, our flight sim is not available to the
public.  But the changes I made to FlightGear can be incorporated if there
is interest.  I am currently using Windows API calls for the shared memory,
so I could wrap the calls with conditionals.  Again, I am populating
aircraft position and attitude through shared memory from our simulation, so
far so good.

This seems usefull for driving AI aircraft and for multiplayer support. Is there any interest for this?

Erik



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