Hi All,
I would like to contribute to coding Flightgear, unfortunately I'm not
very experienced in c++ programming, I only did some small projects to
make daily work life a little easier.

In FLYII there was a nive goodie-script called "Push-Back". 
1. After hitting the hotkey, there was a conversation between the pilot
and the ground personnel: "Ground to cockpit: Ready for push-back? -
Yes, ready for push back! - Please release parking brakes!" Or something
in that style...
2. User has to release parking brakes. Pilot:"Parking brakes released!"
3. Than the plane was pushed back. There were three different hotkeys
resuming in three different push-backs (distance / curvature)
4. After push-back: "Ground to cockpit: Set parking brakes"
5. User has to set parking brakes. Pilot:"Parking brakes set!"
6. "Ground for Cockpit: Towing system removed, ready for starting
engines, please wait for hand signal on left hand side"


I would like to jump into Flightgear with something similar. I already
played a little bit with this Nasal scripting with moderate success. My
idea was to give the plane a longitudinal velocity and rotate the front
wheel after a certain distance to get the 90deg curve. I was able to
check the status of the parking brakes. I tried to set the
body-u-velocity to some value to get the plane moving, but did not
succeed.

The FLY-Script pushed the plane for a fixed distance. Maybe it's
possible to check the position of the plane relative to the next taxi
way and adjust the push-back track in such a way, that the plane is
aligned to the center line of the taxi way correctly. Also I would like
to implement some kind of check if other planes are passing behind the
plane. But this is something really advanced. I would like to start with
a simple push back function first.

Here are my first questions:
1. Will Nasal scripting give me all options to program the push-back
function (incl. playing sound files and checking distances to other
planes or to next taxi way)? Or will I have to use c++ (if so, is there
anyone who is interessted to give me some beginners support?)?

2. Why does appling a body-u-velocity not work?

3. Can I rotate the front wheel to get a curved movement? 

Any reply or comment is very welcome....

Carsten






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