RE: [Flightgear-devel] Re: Which aircraft to include in v0.9.9?

2005-11-10 Thread Innis Cunningham
Melchior FRANZ writes It is beyond me why nobody seems to understand the purpose of the UFO. It was never meant to be a serious aircraft. It is the scenery exploration tool. It doesn't need to have a cockpit or a "realistic" FDM. It uses up 76 kB uncompressed, and 10.8 kB compressed! Even t

[Flightgear-devel] Re: Which aircraft to include in v0.9.9?

2005-11-10 Thread Melchior FRANZ
Oh, and before the first points me to --fdm=ufo: I know that, of course. --fdm=ufo and --fdm=magic can be used with any aircraft. This is actually very useful for getting acquainted with how nav/ils instruments work. But this is only settable from the command line, but not from fgrun, where you *ne

Re: [Flightgear-devel] Re: Which aircraft to include in v0.9.9?

2005-11-10 Thread Stefan Seifert
Melchior FRANZ wrote: It's not the UFO that's superfluous, but the discussion about its removal. I wouldn't even list it as an aircraft that's up for discussion. Sheesh. Good point. I would drop it from the aircraft list, but not from distribution. It's no real aircraft and doesn't use real

[Flightgear-devel] Re: Which aircraft to include in v0.9.9?

2005-11-10 Thread Melchior FRANZ
* George Patterson -- Thursday 10 November 2005 11:06: > Drop the ufo as fun as it is for testing purposes it has no cockpit, > and can't be verified as to the realism of the flight model. It is beyond me why nobody seems to understand the purpose of the UFO. It was never meant to be a serious air