Jim Wilson wrote:
Probably I've got this wrong, but isn't the c-172 our most refined/realistic
flightmodel? My impression of yasim, from using it for the p51d, but not as
an aero engineer, is that getting an aircraft working is about 2 parts theory
and 1 part voodoo (the part that the basic
* Curtis L. Olson [EMAIL PROTECTED] [2005-01-20 15:30]:
4. We need to do some work on the fgrun front end to make it more user
friendly. Frederic and Bernie (and others?) have done a *lot* of great,
difficult, and tedious work on this tool to bring it to where it is, but
there are still
Personally i think it is too early for a 1.0 release.
Here are some points why:
1. The gear problem, Jon Berndt allready mentioned it.
On the ground the planes just don't feel good.
2. An in game GUI for every user (not only Windows users) is
missing. This is IMHO a big must for a 1.0