Re: [Flightgear-devel] 3d city

2005-05-05 Thread Ampere K. Hardraade
On May 5, 2005 08:30 am, Giles Robertson wrote: > The major problem is modelling the city anyway; if you are prepared to > model NY accurately, then feel free - but be aware of the size of the > task, and if you already have the data, tell us where it is :) > > Giles Robertson Too bad the Manhatta

Re: [Flightgear-devel] 3d city

2005-05-05 Thread R. Alan Monroe
>>there is afunction of importng 3d models into sceneries. is it > possible to >>add a full city lets say NY; modeled in 3d primatives and covered by a >>textures. what type of graphics card we need? > The graphics card required would need to be quite heavyweight, though > lod would help a lot.

Re: [Flightgear-devel] 3d city

2005-05-05 Thread Jon Stockill
eagle monart wrote: hi everyone. there is afunction of importng 3d models into sceneries. is it possible to add a full city lets say NY; modeled in 3d primatives and covered by a textures. what type of graphics card we need? Yes, it's possible - start designing buildings :-) See http://fgfsdb.st

Re: [Flightgear-devel] 3d city

2005-05-05 Thread Gerard ROBIN
Le jeudi 05 mai 2005 Ã 09:09 +, eagle monart a Ãcrit : > hi everyone. > > there is afunction of importng 3d models into sceneries. is it possible to > add a full city lets say NY; modeled in 3d primatives and covered by a > textures. what type of graphics card we need? > Why don't you sub

Re: [Flightgear-devel] 3d city

2005-05-05 Thread Martin Spott
"Giles Robertson" wrote: > The major problem is modelling the city anyway; if you are prepared to > model NY accurately, then feel free - but be aware of the size of the > task, and if you already have the data, tell us where it is :) http://www.vterrain.org/Locations/us/ny/ Martin. -- Unix

RE: [Flightgear-devel] 3d city

2005-05-05 Thread Giles Robertson
>there is afunction of importng 3d models into sceneries. is it possible to >add a full city lets say NY; modeled in 3d primatives and covered by a >textures. what type of graphics card we need? The graphics card required would need to be quite heavyweight, though lod would help a lot. The maj

RE: [Flightgear-devel] 3d city

2005-05-05 Thread Innis Cunningham
"eagle monart" writes hi everyone. there is afunction of importng 3d models into sceneries. is it possible to add a full city lets say NY; modeled in 3d primatives and covered by a textures. what type of graphics card we need? A Cray I think. :-) Cheers Innis _