Re: [Flightgear-devel] Re: RFC: FlightGear 0.9.9

2005-10-13 Thread Erik Hofman
Vassilii Khachaturov wrote: Sorry if it's been known mentioned already --- among the 0.9.9 features I think it's would be great to get back the high-res IFR version of a c172 aircraft (c172-610x-null). (BTW, is it not there in the CVS version because of the new electrical c172 system approach?)

Re: [Flightgear-devel] Re: RFC: FlightGear 0.9.9

2005-10-04 Thread Oliver Schroeder
Am Tuesday 04 October 2005 12:51 schrieb Harald JOHNSEN: > > Some 3d models have conditional displays based on the view number. In > internal view their often don't draw > most of the external model to be fps friendly. A simple solution for > that problem is to set the view number > to 'external' w

Re: [Flightgear-devel] Re: RFC: FlightGear 0.9.9

2005-10-04 Thread Harald JOHNSEN
Oliver Schroeder wrote: Am Tuesday 04 October 2005 09:26 schrieb George Patterson: I was not aware that it is possible to switch to another clients cockpit. However, if this really depends on properties which get not transmitted over the network yet, we should disable this in the upcoming r

Re: [Flightgear-devel] Re: RFC: FlightGear 0.9.9

2005-10-04 Thread George Patterson
On Tue, 2005-10-04 at 11:11 +0200, Oliver Schroeder wrote: > Am Tuesday 04 October 2005 09:26 schrieb George Patterson: > > > > The cockpit view of other planes need to be fixed. For those that aren't > > aware of it. If you view another players/pilot's plane, you only see the > > cockpit panels an

Re: [Flightgear-devel] Re: RFC: FlightGear 0.9.9

2005-10-04 Thread Oliver Schroeder
Am Tuesday 04 October 2005 09:26 schrieb George Patterson: > > The cockpit view of other planes need to be fixed. For those that aren't > aware of it. If you view another players/pilot's plane, you only see the > cockpit panels and perhasp part of the tail or insignia. This is because > the propert

Re: [Flightgear-devel] Re: RFC: FlightGear 0.9.9

2005-10-04 Thread Erik Hofman
George Patterson wrote: The nicer lighting would be good for those that want to compare Microsoft Flight Simulator 2004 with FGFS. gives a fairer comparison. I'm not sure what you mean by this, better lighting *effect* or just better sky lighting? If so, what do you think could be improved?

Re: [Flightgear-devel] Re: RFC: FlightGear 0.9.9

2005-10-04 Thread George Patterson
On Mon, 2005-10-03 at 19:57 +0200, Melchior FRANZ wrote: > * Melchior FRANZ -- Monday 03 October 2005 19:47: > > * Durk Talsma -- Monday 03 October 2005 18:08: > > > > (B) which bugs need to be fixed (and by whom :-)? > > > > > - Setting a wrong path for --fg-scenery results in an abort > > > >

Re: [Flightgear-devel] Re: RFC: FlightGear 0.9.9

2005-10-04 Thread George Patterson
On Mon, 2005-10-03 at 14:02 +0200, Melchior FRANZ wrote: > And here is what I have to say. :-) > > > (A) will a new official plib release be required? > I'm not really qualified to answer this one. > > > > (B) which bugs need to be fixed (and by whom :-)? > > I ran into another groundcache en

Re: [Flightgear-devel] Re: RFC: FlightGear 0.9.9

2005-10-03 Thread Durk Talsma
On Monday 03 October 2005 20:31, Melchior FRANZ wrote: > * Durk Talsma -- Monday 03 October 2005 20:18: > > Could not find VVNS > > Could not find VVNT > > Aborted > > [EMAIL PROTECTED]:~/src/FlightGear-0.9/source-devel> > > You have compiled with glut? And not used the -fexceptions flag? > That's

Re: [Flightgear-devel] Re: RFC: FlightGear 0.9.9

2005-10-03 Thread Durk Talsma
On Monday 03 October 2005 19:57, Melchior FRANZ wrote: > * Melchior FRANZ -- Monday 03 October 2005 19:47: > > * Durk Talsma -- Monday 03 October 2005 18:08: > > > > (B) which bugs need to be fixed (and by whom :-)? > > > > > > - Setting a wrong path for --fg-scenery results in an abort > > > > I'l

Re: [Flightgear-devel] Re: RFC: FlightGear 0.9.9

2005-10-03 Thread Martin Spott
Melchior FRANZ wrote: > The new shadows should possibly be activated by default. Or does > not enough 3D hardware/software support it, so that this would > cause too many problems? Activate 3D clouds by default, too? I like it very much to have 3D clouds and shadows and on an ATI Radeon X800-size

RE: [Flightgear-devel] Re: RFC: FlightGear 0.9.9

2005-10-03 Thread Vivian Meazza
Melchior FRANZ wrote: > > The new shadows should possibly be activated by default. Or does > not enough 3D hardware/software support it, so that this would > cause too many problems? Activate 3D clouds by default, too? > Both shadows and 3d clouds, although great eye candy, both cause a signifi