Re: [Flightgear-devel] Re: Wing motion

2005-12-20 Thread Erik Hofman
Melchior FRANZ wrote: Unfortunately, so far it only works with solid (unsmoothed) objects. Looks like a plib bug to me, but I have yet to find the exact reason. Ahh, that would be a shame. I'm very much looking forward to see this in action (or better yet, see it in FlightGear). Erik

Re: [Flightgear-devel] Re: Wing motion

2005-12-20 Thread Ralf Gerlich
Melchior FRANZ schrieb: Unfortunately, so far it only works with solid (unsmoothed) objects. Looks like a plib bug to me, but I have yet to find the exact reason. Maybe the normals of the faces don't get interpolated as well? (Just a stab in the dark) Regards, Ralf

Re: [Flightgear-devel] Re: Wing motion

2005-12-20 Thread Erik Hofman
Melchior FRANZ wrote: At least that's how it currently (sort-of :-) works. In theory, aileron/flap/... movements should still work. But I haven't tested that yet. Good point, I'm afraid they don't work properly anymore since the center point and the normal axis' probably have changed after

RE: [Flightgear-devel] Re: Wing motion

2005-12-20 Thread Jon S. Berndt
Unfortunately, so far it only works with solid (unsmoothed) objects. Looks like a plib bug to me, but I have yet to find the exact reason. Ahh, that would be a shame. I'm very much looking forward to see this in action (or better yet, see it in FlightGear). Erik For wing flex (at least

Re: [Flightgear-devel] Re: Wing motion

2005-12-20 Thread Josh Babcock
Jon S. Berndt wrote: Unfortunately, so far it only works with solid (unsmoothed) objects. Looks like a plib bug to me, but I have yet to find the exact reason. Ahh, that would be a shame. I'm very much looking forward to see this in action (or better yet, see it in FlightGear). Erik For

Re: [Flightgear-devel] Re: Wing motion

2005-12-20 Thread Ralf Gerlich
Hi, Josh Babcock schrieb: Especially if there are a lot of other objects attached to it. The B-29 has over a hundred objects attached to the wings. Each of those would have to be animated with the wings, and that would mean duplicates of all of them using the tween method. Just an idea, but

RE: [Flightgear-devel] Re: Wing motion

2005-12-19 Thread Vivian Meazza
Melchior FRANZ * Jon S. Berndt -- Monday 19 December 2005 05:04: Would it be possible to change the visual appearance of wing flex during flight? As Curt and Joacim have mentioned already, there are ways to do it: (A) ornithopter method: several instances of the wing. This has the

Re: [Flightgear-devel] Re: Wing motion

2005-12-19 Thread Ampere K. Hardraade
On December 19, 2005 02:49 am, Melchior FRANZ wrote: (C) tween method: this isn't implemented in fgfs yet, but plib offers an ssgTweenController (A morph controller) class. Maybe we should make it available in fgfs for wings/blades. It interpolates between two or more objects with

Re: [Flightgear-devel] Re: Wing motion

2005-12-19 Thread Josh Babcock
Vivian Meazza wrote: Melchior FRANZ * Jon S. Berndt -- Monday 19 December 2005 05:04: Would it be possible to change the visual appearance of wing flex during flight? As Curt and Joacim have mentioned already, there are ways to do it: (A) ornithopter method: several instances of the wing.