Re: [Flightgear-devel] wish list for next release

2005-11-02 Thread Ampere K. Hardraade
On November 1, 2005 12:43 pm, Andy Ross wrote: Erik Hofman wrote: Ampere K. Hardraade wrote: A texcopy function that allows one to copy one part of the texture to another would be useful. Although it would be doable, one problem with this is that the textures themselves are stored

Re: [Flightgear-devel] wish list for next release

2005-11-01 Thread Erik Hofman
Ampere K. Hardraade wrote: A texcopy function that allows one to copy one part of the texture to another would be useful. Although it would be doable, one problem with this is that the textures themselves are stored in video memory so updating them isn't as easy as it sounds. Erik

Re: [Flightgear-devel] wish list for next release

2005-11-01 Thread Andy Ross
Erik Hofman wrote: Ampere K. Hardraade wrote: A texcopy function that allows one to copy one part of the texture to another would be useful. Although it would be doable, one problem with this is that the textures themselves are stored in video memory so updating them isn't as easy as it

Re: [Flightgear-devel] wish list for next release

2005-10-31 Thread Ampere K. Hardraade
On October 30, 2005 04:23 am, Erik Hofman wrote: This can be done now by using the texture animations; texrotate and textranslate See FlightGear/data/Docs/model-howto.html for more information. Erik A texcopy function that allows one to copy one part of the texture to another would be

Re: [Flightgear-devel] wish list for next release

2005-10-30 Thread Erik Hofman
Dave Culp wrote: 2) Texture cropping for 2D panels so that Attitude Indicator ladders stay in bounds. This can be done now by using the texture animations; texrotate and textranslate See FlightGear/data/Docs/model-howto.html for more information. Erik

Re: [Flightgear-devel] wish list for next release

2005-10-30 Thread Dave Culp
On Sunday 30 October 2005 03:23 am, Erik Hofman wrote: Dave Culp wrote: 2) Texture cropping for 2D panels so that Attitude Indicator ladders stay in bounds. This can be done now by using the texture animations; texrotate and textranslate See FlightGear/data/Docs/model-howto.html for

Re: [Flightgear-devel] wish list for next release

2005-10-30 Thread Erik Hofman
Dave Culp wrote: On Sunday 30 October 2005 03:23 am, Erik Hofman wrote: This can be done now by using the texture animations; texrotate and textranslate This works for 2D panels? The document only mentions animations for 3D models. Ow, that I'm not sure of. I guess it would be better to

Re: [Flightgear-devel] wish list for next release

2005-10-30 Thread Dave Culp
Ow, that I'm not sure of. I guess it would be better to backport this code to support 2D panels also then. The only thing lacking in the 2D code now is the ability rotate, translate, and *then* crop a texture. Maybe it would be required that the texture be drawn to a context in memory,

RE: [Flightgear-devel] wish list for next release

2005-10-30 Thread Norman Vine
-Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of Dave Culp Sent: Sunday, October 30, 2005 7:55 AM To: FlightGear developers discussions Subject: Re: [Flightgear-devel] wish list for next release Ow, that I'm not sure of. I guess it would

Re: [Flightgear-devel] wish list for next release

2005-10-30 Thread Josh Babcock
Norman Vine wrote: -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of Dave Culp Sent: Sunday, October 30, 2005 7:55 AM To: FlightGear developers discussions Subject: Re: [Flightgear-devel] wish list for next release Ow, that I'm not sure of. I guess

Re: [Flightgear-devel] wish list for next release

2005-10-30 Thread Harald JOHNSEN
Josh Babcock wrote: Slightly off-topic. Is anyone working on or thinking about improving the ability to do MFDs and glass cockpit type displays? Someday it would be really nice to have an easy way to display text on a screen You could write your text in a texture and then use that as a regular

Re: [Flightgear-devel] wish list for next release

2005-10-30 Thread Josh Babcock
Harald JOHNSEN wrote: Josh Babcock wrote: Slightly off-topic. Is anyone working on or thinking about improving the ability to do MFDs and glass cockpit type displays? Someday it would be really nice to have an easy way to display text on a screen You could write your text in a texture and