Christian Mayer writes:
Norman Vine wrote:
Christian Mayer writes:
Norman Vine wrote:
Well if you just wanted to drift with the wind and be 'cheesy'
you could use the simgear direct geodetic solver to get a new lat lon
based on current position speed and course
int
Norman Vine writes:
Christian Mayer writes:
Norman Vine wrote:
Christian Mayer writes:
Norman Vine wrote:
Well if you just wanted to drift with the wind and be 'cheesy'
you could use the simgear direct geodetic solver to get a new lat lon
based on current position speed
Curtis L. Olson wrote:
Norman Vine writes:
Christian Mayer writes:
Norman Vine wrote:
Christian Mayer writes:
Norman Vine wrote:
Well if you just wanted to drift with the wind and be 'cheesy'
you could use the simgear direct geodetic solver to get a new lat lon
Curtis L. Olson writes:
One thing I've noticed (from the magic carpet mode) is that if you
call geo_direct_wgs_84() with zero distance and zero direction
(i.e. zero velocity) you don't get *exactly* the starting lat/lon back
because of numerical precision issues. This is not a big deal at
Norman Vine wrote:
Christian Mayer writes:
Geoff McLane wrote:
My exe crashed on ada and just 'sat' on the runway
in 'balloon'. But with magic the system soared.
Well, the balloon lacks one significant thing for an FDM: enable the
plane to move around. The balloon model works nicely
Christian Mayer writes:
Norman Vine wrote:
Well if you just wanted to drift with the wind and be 'cheesy'
you could use the simgear direct geodetic solver to get a new lat lon
based on current position speed and course
The drifting is moddeled correctly and returnes me a displacement in
Geoff McLane wrote:
YASim, and it all went well ... I had a 'reasonable' flight,
'stuttering' along, but some moments when it came together ...
Andy asked:
YASim shouldn't be stuttering, certainly. Which aircraft were you
using? What were the symptoms?
I was using the c172-yasim, and
Geoff McLane wrote:
When running your fgfs.exe the log ends abruptly with
* Before globals-saveInitialState()
... first thing ... is delete initial_state; but initial_state ... 0
Q Can you delete a NULL pointer?
A ... deleting a pointer with a value of zero...
is guaranteed to
Christian Mayer writes:
Geoff McLane wrote:
My exe crashed on ada and just 'sat' on the runway
in 'balloon'. But with magic the system soared.
Well, the balloon lacks one significant thing for an FDM: enable the
plane to move around. The balloon model works nicely for raising and
sinking
Geoff McLane writes:
A ... deleting a pointer with a value of zero...
is guaranteed to be harmless. (ibid., Page 499)
Wow? What is programming about?
It should not be a question as to whether it is ok to
delete a null! Any allocator/deallocator of memory
can or may not have
Norman Vine wrote:
Geoff McLane writes:
When running your fgfs.exe the log ends abruptly with
...
/autopilot
/PropertyList
* After fgSaveFlight()
* Before globals-saveInitialState()
Aha this is my xtra instrumentation in fg_init()
bool fgInitSubsystems( void ) {
Have you tried my Windows binary
http://www.vso.cape.com/~nhv/files/fgfs/fgfs.exe.gz
Initially JSBSim went crazy during the cfg xml read
( JSBSim Flight Dynamics Model v0.9.1 [cfg v1.57])
but this is caused by the cvs update adding things
like the following to %FG_ROOT%\Aircraft\c172\c172.xml
Geoff McLane writes:
Have you tried my Windows binary
http://www.vso.cape.com/~nhv/files/fgfs/fgfs.exe.gz
Initially JSBSim went crazy during the cfg xml read
( JSBSim Flight Dynamics Model v0.9.1 [cfg v1.57])
but this is caused by the cvs update adding things
like the following to
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