Curt wrote:
This is an open question ... right now we live off of the X-Plane
data. But, it might be interesting to merge in updated FAA data. I
haven't had time to pursue this. And for the rest of the world, we
are dependant on X-Plane data and trying to get our changes into the
x-plane
Paul Deppe writes:
the fly. I see the airport.btg.gz in the scenery directory but the
.btg
appears to be a binary file and I couldn't find any documentation on the
format of this file.
Bernie wrote:
Use the source! SGBinObject::read_bin() and SGBinObject::write_bin() in
On Fri, 1 Mar 2002 10:37:05 -0600 (CST)
Curtis L. Olson [EMAIL PROTECTED] wrote:
Well, that particular source file is not entirely devoid
of comments. Here's they doxygen html docs for SGBinObject:
That reminds me, I was going to ask you if you were
keeping up the documentation using
Bernie wrote:
Use the source! SGBinObject::read_bin() and
SGBinObject::write_bin() in
simgear/io/sg_binobj.cxx are the ultimate programmers documentation.
Ok, but as the famous programmer Richard III said,
A well-commented source file! A well-commented source file!
My kingdom
This is code is actually part of SimGear, and SimGear is relatively
well doxygenated. We still need to write some sort of top-level
overview, but most of the low level pieces at least have a first pass
at documentation.
http://www.simgear.org
Regards,
Curt.
Paul Deppe writes:
Bernie
Paul Deppe writes:
Is there a way to update runway lat/lon's for an airport without
re-generating the associated scenery tile? A search of the FAQ leads me to
believe that you can't because of the requirement to calculate the
runway-scenery intersections. Is this correct?
I think that
Paul Deppe writes:
Is there a way to update runway lat/lon's for an airport without
re-generating the associated scenery tile? A search of the FAQ leads me to
believe that you can't because of the requirement to calculate the
runway-scenery intersections. Is this correct?
Currently we cut