Dave Perry writes: > I just took the j3 for a spin. The stall characteristics are > significantly improved. The response to rudder when a wing drops still > seems less than in a real aircraft. This could be the range of my pedals.
That can be adjusted very easily. Open up $FG_ROOT/Aircraft-yasim/j3cub.xml, find the vstab element, then play with the "lift" attribute on the the vstab/flap0 element. The number is currently 1.5 -- if you make it higher, the rudder will become more effective. > I also noticed that the climb was very laborous Vx is supposed to be 55 mph and Vy is supposed to be 65 mph; however, I'm getting a good climb rate at 55 and an anemic one at 65, so the model clearly needs a little tweaking. What climb speed did you use? > and when I cut power, it did not glide far. Did you increase the > drag, or is it that it defaults to the door open? The real cub has > a rather shallow glide. What glide speed did you use? I think Vglide is supposed to be around 60 mph, but I'm not sure that's where it is in the model right now. > On another note. About the time that version 8.0 was released, I had > submitted a change to the j3cub.xml animation for the ailerons that used > interpolation to leave the bottom of the ailerons parallel with the > bottom of the wing with the stick in neutral. I'd rather fix that in the 3d model. I'll be happy to put in a patch for the differential aileron deflection, though. All the best, David -- David Megginson, [EMAIL PROTECTED], http://www.megginson.com/ _______________________________________________ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel