Alex Perry writes:
I just committed a new stall horn sample (finally) but I have
a question. Is it supposed to be a continuous tone or is it
cyclical?
It is a continuous tone, for as long as the angle of attack is too high.
There is no warble or anything else exciting
fgfs --aircraft=x15 altitude=6 --mach=2
This option worked well (start in altitude and on speed is OK)
You need to start the engine. Is there a startup manual out there?
I really didn't find a manual how to start C172 machine. Its
magnetos won't work...
Richard
Jon S. Berndt writes:
Next there is probably some bug in RESET menu option function, FG
crashes always then.
This does not yet work with JSBSim.
But it used too :-)
Cheers
Norman
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John Check writes:
Ah.. Thats good. Then I can make a *short* sample.
BTW... this is kind of replying to myself but
According to the doco for SL (probably out of date but):
---
class slSample: Allows you to read sound samples from disk in a range of
standard formats, and to
Ross Golder writes:
On Tue, 2001-11-27 at 17:20, Alex Perry wrote:
Well, I always do an automake and autoconf before the configure, so maybe
the versions of the Makefile.in that are provided in the cvs tree are old ?
Surely they should be removed from the CVS tree!
Yes, surely, but
This does not yet work with JSBSim.
But it used too :-)
When? I've tried it over the years many times and never had it work for me.
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Richard Kis writes:
I really didn't find a manual how to start C172 machine. Its
magnetos won't work...
You need a middle mouse button to turn the starter on :-(
The attached keyboard.xml uses the 's' key to turn the starter (after
using the left mouse button to move the magnetos to
On Wednesday 28 November 2001 4:54 am, you wrote:
John Check wrote:
-
In the constructor for FGSoundMgr:
FGSoundMgr::FGSoundMgr() {
audio_sched = new slScheduler( 8000 );
..
}
Which, if I understand it right, is setting the playback rate to 8Khz.
So even
On Wednesday 28 November 2001 7:48 am, you wrote:
Alex Perry writes:
I just committed a new stall horn sample (finally) but I have
a question. Is it supposed to be a continuous tone or is it
cyclical?
It is a continuous tone, for as long as the angle of attack is too
On Wednesday 28 November 2001 10:28 am, you wrote:
John Check writes:
Ah.. Thats good. Then I can make a *short* sample.
BTW... this is kind of replying to myself but
According to the doco for SL (probably out of date but):
---
class slSample: Allows you to read sound
David Megginson wrote:
Alex Perry wrote:
Many Cessnas have a small metal tab that sticks out of the front of
the wing, at the stagnant airflow point for the desired angle of
attack.
Do you have to turn it off manually when you're sitting on the tarmac
or taxiing slowly?
It
John Check writes:
Ah, hence the slow attack. Can plib put an attack envelope when
the sound starts to play?
We've talked about reporting stall as a double rather than a bool --
i.e. there'd be a transition zone where the stall is between 0 and
100%. When JSBSim supports that, we can rig
Andy Ross writes:
On the ground, gravity holds it down (open), so the horn is off.
Now there's a good practical joke -- stick the horn tab on with a bit
of duct tape.
All the best,
David
--
David Megginson
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David Megginson writes:
Andy Ross writes:
On the ground, gravity holds it down (open), so the horn is off.
Now there's a good practical joke -- stick the horn tab on with a bit
of duct tape.
As long as they remember their pilot training and don't hurt
themselves ...
Curt.
--
Curtis
OK, blonde moment.
--
Ross
On Wed, 2001-11-28 at 21:09, Ross Golder wrote:
On Mon, 2001-11-26 at 17:51, Ross Golder wrote:
I'm just making sure the Makefile.linux system works, then I'll get back
onto the GNU auto* stuff, as long as everyone's happy that it'll be
wanted.
OK.
--- David Megginson [EMAIL PROTECTED] wrote:
John Check writes:
Ah, hence the slow attack. Can plib put an attack
envelope when
the sound starts to play?
We've talked about reporting stall as a double
rather than a bool --
i.e. there'd be a transition zone where the stall is
contributions are just being ignored (my improved cp2fg script still
hasn't made it into CVS yet!!!).
Yes, it has.
Jon
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OK. Started with a fresh JSBSim checkout. The Makefile.linux is pretty
out-of-date, and basically, broken. The attached patch gets things
moving a bit further, but basically, I don't think this system is
anywhere near as flexible as automake, so I'll be
concentrating on that
from now on.
On Wed, 2001-11-28 at 21:20, BERNDT, JON S. (JON) (JSC-EX) (LM) wrote:
contributions are just being ignored (my improved cp2fg script still
hasn't made it into CVS yet!!!).
Yes, it has.
Sorry, you're right, it has. My bad.
Thanks for committing the Makefile.linux, and here's a fresh
Also, automake is getting confused between JSBSim.cpp (which contains
main()), and JSBSim.cxx (the FDM interface). At link time, it creates
the JSBSim.o, then overwrites it when it compiles the next one. Could
one or other of these files be renamed for clarity?
No chance. First (but not the
Tony Peden writes:
Apparently you missed my post, I made that change
several weeks ago.
The JSBSim Aircraft::GetStallWarn still returns a bool, and JSBSim.cxx
still treats the stall as a boolean property in some places.
All the best,
David
--
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Ross Golder writes:
OK, that certainly makes things easier. Here's an updated top-level
Makefile.am.
BTW, you can rename without losing history. You just have to move the
RCS file in the CVS repository.
coughSourceForge/cough
And if theres no need to even *look* at anything with a .cxx
In the past, we've talked about removing JSBSim.cxx from the JSBSim
distro completely, especially since it cannot be compiled there (much
less tested).
Yep. Right now we are in sort of a Mexican standoff situation. JSBSim.cxx
exists only to support JSBSim. However, JSBSim.cxx is not compiled
Richard KiĀ¹ wrote:
Hi,
Windows drivers are not familiar with the middle mouse button
unfortunately.
I don't know what driver you are using, but it works perfectly for my
old Logitech Pilot (PS/2) and IntelliOptical (USB; both at the same time
connected and working). And it doesn't make
This file is the interface between flightgear and JSBSim so it is used
only when compiling flightgear and JSBSim together. It can be
directly affected changes in JSBsim and directly affected by changes
in FlightGear so which side should own the official master copy has
been lightly
Sorry :-)
JSBSim.cxx is the interface (a.k.a. The Bus) that acts as the conduit for
data trasnfer between JSBSim and FlightGear. It is not used in teh
standalone version of JSBSim. JSBSim.cpp is the driver program that
instantiates and runs JSBSim standalone. It is not used with FlightGear.
Jon
Sorry :-)
No problem, it was kind of a weird evening from the start.. plus had a disc
failure the day before and I don't think my backup was fully in sync with a
few of the files I could retrieve.
Looking back through all the source in .cpp and .cxx the diff is clearer
with the new
So then, to migrate changes in JSBSim.cpp to JSBSim.cxx is a manual
process??
This is not something one would normally do. JSBSim.cpp is sort of a
driver program that initializes an instance of FGFDMExec and then reads a
script or an initialization file and just runs (calls a FGFDMExec::Run()
On Wednesday 28 November 2001 04:45 pm, you wrote:
So then, to migrate changes in JSBSim.cpp to JSBSim.cxx is a manual
process??
This is not something one would normally do. JSBSim.cpp is sort of a
driver program that initializes an instance of FGFDMExec and then reads a
script or an
It isn't gravity. It is simply that only at high angle of attack conditions
is there enough air to shove it upward.
On another note, on the other Cessnas which have a stall horn. As the
stagnation point moves upward past the horn, the horn is subjected to a low
pressure area.
You don't blow
In regards to the fgfs.log:
I also have just started to learn how to place static 3d objects in
FlightGear and have the same kind of problem (I think). After following the
instruction in FAQ 6.5 I get the fgfs.log file but no where in this file is
the reference to loading tile.
Jeff
I actually don't know if this is usable for FlightGear but it has some
nice features.
Erik
GLAF 1.0 -- OpenGL Advanced Functionality
-
The first version of GLAF, a small library for accessing OpenGL advanced
functionality in a compatible way from
Mentor, the monthly magazine of the National Association of Flight
Instructors, recently ran an article that describes how a PCATD might be used
to conduct 10 hours of basic instrument training. It's interesting to note
what aspects can, and cannot, currently be performed using
The SGI-based developers of FlightGear might be interested in this ...
If we submit a team entry, do we all get free passes to the conference ? 8-)
Subject: SGI Developer Edge - FLASH
From: [EMAIL PROTECTED]
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