Re: [Flightgear-devel] msvc6-win32-0.7.9 (minus)

2002-01-24 Thread Jon Berndt
JSBSim stops after the QNAN's, and now YASim c172 seems unable to get speed to lift off ... Just one of those days ... ... only in MSVC ... Christian: are you seeing this, too? Jon ___ Flightgear-devel mailing list [EMAIL PROTECTED]

Re: [Flightgear-devel] msvc6-win32-0.7.9 (minus)

2002-01-24 Thread Tony Peden
On Thu, 2002-01-24 at 04:59, Geoff McLane wrote: A sg/fg (DEBUG) build on yesterdays/todays simgear/flightgear trees worked well with --fdm=magic. JSBSim stops after the QNAN's, There is a fix for the FGInitialCondition problem in JSBSim CVS, don't think it has migrated its way into FG,

[Flightgear-devel] About LaSRS++

2002-01-24 Thread Dirty Bear
Thanks for your reply to my previous mail. I known about LaSRS++ from http://www-sdb.larc.nasa.gov It is derived from LaRCsim and written in C++ and OOP and the document in http://www-sdb.larc.nasa.gov/aiaa/aiaa.html I know that FlightGear use LaRCsim as its default FDM and now JSBSim I

Re: [Flightgear-devel] msvc6-win32-0.7.9 (minus)

2002-01-24 Thread Curtis L. Olson
Geoff McLane writes: I 'must' remember to adjust src\main\options.cxx per - // SET independent location for scenery data // no ENV VAR - char *envp = ::getenv( FG_SCENERY ); char * envp = D:\\FGFS\\FlightGear\\Scenery; where I unloaded my CD-ROM, otherwise I reach a 'watery

Re: [Flightgear-devel] Crash on linux with latest CVS code

2002-01-24 Thread David Megginson
Curtis L. Olson writes: If you're using Emacs, try M-x cvs-examine and then enter the root directory for the base package when propted. Use 'x' to clear any warning messages, etc., then see what's left. Interesting tool. In Debian anyway, make sure you have the

Re: [Flightgear-devel] msvc6-win32-0.7.9 (minus)

2002-01-24 Thread Andy Ross
Geoff McLane wrote: JSBSim stops after the QNAN's, and now YASim c172 seems unable to get speed to lift off ... Just one of those days ... Odd. Jim Wilson also reported a not enough power situation (with the YASim 747) that I couldn't reproduce. I didn't think to ask about platform.

Re: [Flightgear-devel] Disused Airfields and an Intro

2002-01-24 Thread Alex Perry
Disused airfields are fairly common in the UK, can I suggest the ability to handle these is something add to the 'to do' list? Basically, we just need to support closed (X) runways, then make airports where all the runways are closed. CYOW, my home airport, has one closed runway itself.

Re: [Flightgear-devel] Disused Airfields and an Intro

2002-01-24 Thread Alex Perry
I'm not terribly familiar with the airport database code, but I can't believe these would be difficult to support. Just make up a few new runway textures with big yellow X's on them. The hard part will be finding the data for the ancient runway locations. Anyone? The NOS charting service

Re: [Flightgear-devel] msvc6-win32-0.7.9 (minus)

2002-01-24 Thread Wolfram Kuss
Unfortunately I don't have time right now. I just wanted to say to you and Christian and everyone working on making / keeping it MSVC compilable a big THANK YOU. I plan to compile FGFS again in the medium term. (a) the zlib.h question As a user of zlib objects in other projects, i do not care

Re: [Flightgear-devel] msvc6-win32-0.7.9 (minus)

2002-01-24 Thread Erik Hofman
Christian Mayer wrote: Geoff McLane wrote: In my case it effects - simgear/sg_zlib.h, and 2 other headers - no problem. I usually 'fix' them locally and get on with the compile ... It's no problem to fix. But it doesn't compile out of the box without a fix - and that's bad. I was

Re: [Flightgear-devel] JSBSim and MSVC

2002-01-24 Thread Andy Ross
Christian Mayer wrote: Off course. As I wrote in my mail it's no problem to add additional include/library directories. But I don't see a reason to add K:\Projekte\SimGear\simgear\zlib or ..\SimGear\simgear\zlib to the include directory. The include directory should have only intuitive

Re: [Flightgear-devel] msvc6-win32-0.7.9 (minus)

2002-01-24 Thread Curtis L. Olson
Christian Mayer writes: In my case it effects - simgear/sg_zlib.h, and 2 other headers - no problem. I usually 'fix' them locally and get on with the compile ... What is the issue here? Regards, Curt. -- Curtis Olson Intelligent Vehicles Lab FlightGear Project Twin Cities

Re: [Flightgear-devel] msvc6-win32-0.7.9 (minus)

2002-01-24 Thread Geoff McLane
A sg/fg (DEBUG) build on yesterdays/todays simgear/flightgear trees worked well with --fdm=magic. JSBSim stops after the QNAN's, There is a fix for the FGInitialCondition problem in JSBSim CVS, don't think it has migrated its way into FG, though. If you want it, you should be able to

Re: [Flightgear-devel] Disused Airfields and an Intro

2002-01-24 Thread Martin Spott
[...] The hard part will be finding the data for the ancient runway locations. Anyone? Hmmm, I'd like to second that. Since last summer I'm looking for precise data on an unused NATO airbase in France: Chambley AB, ICAO: FX01 There's a small map but I'm not shure if this is sufficient for a

Re: [Flightgear-devel] Disused Airfields and an Intro

2002-01-24 Thread Rick Ansell
On Thu, 24 Jan 2002 10:02:40 -0800 (PST), Alex Perry [EMAIL PROTECTED] wrote: I'm not terribly familiar with the airport database code, but I can't believe these would be difficult to support. Just make up a few new runway textures with big yellow X's on them. The hard part will be finding

[Flightgear-devel] Open Source Nvidia Driver

2002-01-24 Thread root
Hi, Is there any open source driver project that support Nvidia architecture ? Thank's Sergio Roth ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel

Re: [Flightgear-devel] Crash on linux with latest CVS code

2002-01-24 Thread James Gallagher
On Wed, 2002-01-23 at 19:40, Jim Wilson wrote: James, I rebuilt again from CVS tonight (2nd time this week) and no problems. When I do it I do a full rebuild including all the config and makefiles (even if I think it might not be necessary). This is a gcc2.95.2/glibc2.1 system for what

Re: [Flightgear-devel] Open Source Nvidia Driver

2002-01-24 Thread Martin Spott
Is there any open source driver project that support Nvidia architecture ? No, not with OpenGL/DRI. Try ATI Radeon instead (except 8500), Martin. -- Unix _IS_ user friendly - it's just selective about who its friends are !