Re: [Flightgear-devel] Re : Publicity

2002-03-30 Thread Simon Fowler
On Fri, Mar 29, 2002 at 07:56:10PM +0100, Arnt Karlsen wrote: On Fri, 29 Mar 2002 09:36:47 -0800 (PST), Alex Perry [EMAIL PROTECTED] wrote in message [EMAIL PROTECTED]: I'm only familiar with the performance of old cards. The Matrox G400 is 'ok'. ...as in V fps at X x Y x Z bpp?

re: [Flightgear-devel] Throttle movement squared

2002-03-30 Thread Jim Wilson
David Megginson [EMAIL PROTECTED] said: The thing is that the default bindings have to be for something. If you're rebinding anyway, then changing the 'squared' feature isn't a lot of extra work. I find that the squared feature makes an enormous difference in usability for regular

re: [Flightgear-devel] Throttle movement squared

2002-03-30 Thread Jim Wilson
Jim Wilson [EMAIL PROTECTED] said: David Megginson [EMAIL PROTECTED] said: The thing is that the default bindings have to be for something. If you're rebinding anyway, then changing the 'squared' feature isn't a lot of extra work. I find that the squared feature makes an enormous

Re: [Flightgear-devel] Re: Configurable mouse ready to go

2002-03-30 Thread Alasdair Campbell
On Friday 29 March 2002 09:24, you wrote: Andy Ross wrote: Norman Vine wrote: I have always thought that FGFS development has been primarily aimed at a RAW OPENGL SURFACE which is considerably different then any Window ! This isn't the case, even in windows. OpenGL rendering

Re: [Flightgear-devel] Throttle movement squared

2002-03-30 Thread Andy Ross
David Megginson wrote: Julian Foad writes: However, I think it would be a good idea to change the default to false because this squared feature is not the Right Thing for a general input axis. It is, like a dead band, an arbitrary work-around for normally-centred, low-resolution

Re: [Flightgear-devel] Throttle movement squared

2002-03-30 Thread David Megginson
Andy Ross writes: There's no pleasing everyone. I'm actually of a mind with Julian here -- the squaring makes sense for auto-centering controls, where it provides fine control in the center of travel while preserving the full range of control authority. This is a good fit for ailerons,

RE: [Flightgear-devel] Throttle movement squared

2002-03-30 Thread Norman Vine
Andy Ross writes: David Megginson wrote: Julian Foad writes: However, I think it would be a good idea to change the default to false because this squared feature is not the Right Thing for a general input axis. It is, like a dead band, an arbitrary work-around for normally-centred,

Re: [Flightgear-devel] Throttle movement squared

2002-03-30 Thread Arnt Karlsen
On Sat, 30 Mar 2002 12:01:01 -0800, Andy Ross [EMAIL PROTECTED] wrote in message [EMAIL PROTECTED]: As for the Right Thing analysis, though, we're basically SOL on that already. Real controls have forces that depend on things other than control position, and PC joysticks don't (well,

Re: [Flightgear-devel] Re: Configurable mouse ready to go

2002-03-30 Thread Arnt Karlsen
On Sat, 30 Mar 2002 17:30:49 +, Alasdair Campbell [EMAIL PROTECTED] wrote in message [EMAIL PROTECTED]: On Friday 29 March 2002 09:24, you wrote: Andy Ross wrote: Norman Vine wrote: I have always thought that FGFS development has been primarily aimed at a RAW OPENGL SURFACE

Re: [Flightgear-devel] Re : Publicity

2002-03-30 Thread Arnt Karlsen
On Sun, 31 Mar 2002 02:00:55 +1100, [EMAIL PROTECTED] (Simon Fowler) wrote in message [EMAIL PROTECTED]: On Fri, Mar 29, 2002 at 07:56:10PM +0100, Arnt Karlsen wrote: On Fri, 29 Mar 2002 09:36:47 -0800 (PST), Alex Perry [EMAIL PROTECTED] wrote in message [EMAIL PROTECTED]: I'm

[Flightgear-devel] [OT] OpenGL Billiards

2002-03-30 Thread Jon Berndt
I saw this on OpenGL.org: http://www.billardgl.de/index-en.html It is an astoundingly real looking billiards game. Lots of fun. Jon ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel

Re: [Flightgear-devel] Enhanced Magic Carpet

2002-03-30 Thread Arnt Karlsen
On Sat, 30 Mar 2002 17:27:43 -0600, Jonathan Polley [EMAIL PROTECTED] wrote in message [EMAIL PROTECTED]: Since I spend most of my FlightGear time using the Magic Carpet FDM, I decided to make some minor tweaks. I have added the ability of the FDM to change its pitch and roll. This way