Re: [Flightgear-devel] Duplicate properties?

2002-06-23 Thread Julian Foad
I see rho-slugsft3 in the built-in property browser (View/Properties), but rho-slugs_ft3 in the httpd property browser. I think what is happening is that the latter is correct, but the PLIB default font fails to show underscore characters. I would guess that you took the name as you saw it

Re: [Flightgear-devel] Altimeter broken

2002-06-23 Thread Julian Foad
I should have mentioned that the altimeter in my local source code is connected to the reported air pressure, rather than just an artificial conversion of the FDM's known altitude. This is what I have in steam.cxx to find the static pressure: #ifdef FG_WEATHERCM sgVec3 plane_pos = {

Re: [Flightgear-devel] Duplicate properties?

2002-06-23 Thread Christian Mayer
Andy Ross wrote: Julian Foad wrote: We need a different (or rather a complete) font. This has been mentioned before. The PLIB guys said something like It's easy to create one. We could supply one in Flight Gear, but really someone ought to complete the one in PLIB. I started

[Flightgear-devel] Norman and others: what code editors do ya'll recommend

2002-06-23 Thread ima sudonim
I have found a nice command line AND X programming editor called WPE/XWPE (Window Programming Environment) on sunsite. It has its faults, but is quite nice overall, with build integration and editing via error message. Still looking for other programming editors (corporate or open source)

RE: [Flightgear-devel] ANN: C172P Hi-Res Panel Photos

2002-06-23 Thread Ryan Larson
I have put some pictures up at the following address. http://64.81.150.106/planes/ I have cockpit and exterior shots of an old C182 (1957), Beechcraft Sierra and a Piper Warrior. I also have external shots of a Grumman Tiger. I will need to redo some of them as they were a bit fuzzy. I

[Flightgear-devel] Buffer overflow in auto_gui.cxx

2002-06-23 Thread Andy Ross
I got bitten by some static data corruption problems while working on the panel stuff this afternoon (which I have almost working, by the way -- expect a big code drop tomorrow morning). I tracked it down to a buffer overflow in auto_gui.cxx. In the string formatting code for the labels, there

[Flightgear-devel] 3D Modeling Of FGFS

2002-06-23 Thread A J
Hi AllI am working on the 3D Graphics Implementation of the FGFSandI have some questions. 1- What is the modeling of objects? 2- What is the Modeling of Scenery and terrain? 3- What is the Files format?In general How can you Guid me about 3D graphics implementation of FGFS.thanks alot Ali

Re: [Flightgear-devel] Buffer overflow in auto_gui.cxx

2002-06-23 Thread Tony Peden
On Sun, 2002-06-23 at 21:14, Andy Ross wrote: I got bitten by some static data corruption problems while working on the panel stuff this afternoon (which I have almost working, by the way -- expect a big code drop tomorrow morning). I tracked it down to a buffer overflow in auto_gui.cxx. In